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Thread: Positionals

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  1. #1
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sqwall View Post
    pffftt LOL
    Behind the abrasive elitist attitude, he's not wrong. You could easily use your argument for nearly any other aspect of the game that is ultimately a piece of a whole.

    Positionals, Recast Timers, oGCDs, Melee range, and Combos are what make up the whole gameplay of Melee DPS jobs

    Cast Timers which prevent movement, oGCDs, Recast timers and MP are what make up the whole gameplay of Magic DPS jobs

    Recast timers, oGCDs, group buffs, and combos are what make up the whole gameplay of Ranged physical DPS. It sounds like what you want to do is play Ranged physical DPS...

    What you're asking to do is dumb down Melee DPS to where Ranged Physical is at right now, which is not a good place at all. It's especially egregious whenever you even mention that True North exists for all jobs, and Riddle of Earth exists for Monk to negate the need for positionals. That's even if the boss you're fighting actually has positional requirements.

    The fact of the matter is that Melee and Magical jobs have submechanisms that require them to think about their movement and plan out what they're going to do and make sure that plan works with the mechanisms of the fight, those things are cast timers and positionals. Both roles also have a number of abilities that remove that requirement for times in which movement is needed or a positional isn't possible. For tanks/healers, it's moving the boss and, again, cast timers.

    For ranged, it's nothing, and that's one of many things that largely make Physical Ranged DPS mostly unfulfilling to good players (not the main problem, the main problem is that you don't really get out the effort you put into them).
    (7)

  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by LeonKeyh View Post
    Behind the abrasive elitist attitude, he's not wrong.
    It sounds like that, but i´m far away from being an elitist. I do think games, especially MMORPG`s, should be for everyone. I know enough players who can´t do better and need their time to learn something. I´m completely fine with that and i still enjoy it way more to play with them than having a full hardcore elitist pro logfarming mimimi group without any sense of humour or acceptance that somebody can make a mistake.
    But enough is enough. It´s not like FF14 has so much hardcore elements or whatever to offer. What Sqwall wants to have is just bs. I mean, rework FoW into no positional requirements? How does it even make sense to you lose the 10% of FoF, when you would lose pretty much the same damage when you stuck in FoF and play the boss dumb down. Just ignore them! And this goes down the road... More than enough ppl gave tips here and in the other thread or even told how to play to still do a lot of damage with less positionals. But no... it hits a brickwall.

    There is so much casual-content already and SE should even continue to dumb down everything in favor of lazy players or mighty casuals?! No! Hell no! Like 98% of the the whole game can be played and finished by everyone with any class and without taking care about positionals, the rotation, whatever. You just need a bit more time if you suck really that hard.
    Stop trying to steal the last 2% of enjoyment of those who want to enjoy fluent gameplay combined with a more challenging class and different boss mechanics. Such nonsense needs to stop. That´s all i want.
    (10)
    Last edited by ssunny2008; 02-17-2021 at 08:18 AM.