If I'm not mistaken you recently told Wolfie in a thread that you had no interest in DoL and DoH classes. So why, then, are you posting ideas and feedback for something you have no interest in playing?
If I'm not mistaken you recently told Wolfie in a thread that you had no interest in DoL and DoH classes. So why, then, are you posting ideas and feedback for something you have no interest in playing?
I think some of these posters need to learn how to turn the hate off.![]()
I have no interest in playing them but they effect everyone through with what they do... Like, producing food...for me to eat....
Then don't ask for an ass backwards system for creating different food effectsYou want stat choices. Come up with ideas for the end result(stat bonuses), not the process of making them.
The whole point is the end result of the end product. That is the whole point of the thread, different choices of stats with the same food, or now a combination of food(meals).
Instead of saying "YOU DON'T LIKE PLAYING X CLASS" you should help with the ideas like a few others are.
That is the process. Sure you asked for something that created a slightly different stat bonus but you want to change the creation method into something confusing and inventory space intensive.
edit: No, I'm just here to point out that you're trying to change something for a class you have no interest in playing. With that I bid you farewell! I know how into yourself you are and you're never going to stop quoting and replying.
Last edited by LittleBraver; 04-20-2012 at 02:23 AM.
You do know food affects everyone, right? Well maybe you do and just trying to rail onto the OP in some way.
Come on now we are thinking 2.0 here, pretty sure we wont have inv. issues like we do now.
I'm sorry, I just easily get irritated by the same user making hundreds of dumb topics despite being repeatedly told that only one out of 50 ideas he comes up with are decent (and that's not even counting plausibility). When you get a bunch of people who no clue complaining about something, the devs take notice of it and they end up making bad decisions. I've seen it happen too many times, and the result is you either get a horribly imbalanced game, or the dev team ends up bucking down and stop taking into account feedback (what happened with WOW).
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