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  1. #1
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,973
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by SnowVix View Post
    lol, imagine thinking there have been zero infrastructure changes in nearly a decade
    Yep, not to mention since 4.0 launch, the NA data centers were moved out of their previous vendor in Montreal and to NTT's Sacramento data center, allowing more expandability and upgrades, plus lower costs to SE since NTT already host the JP servers.

    Plus many still don't know instances with a clock don't take place on your 'home' server, they go through the instance servers.
    (2)

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Daniolaut View Post
    The message I'm referring to literally says, the exact words of the message are:

    "This world is currently full."

    That means.... the world is full.

    so it puts you in a queue to wait to log in. Because. it is full.

    Meaning no more players can log into it. The queue is literally stopping players from logging in, until other players log out or use world visit to another world.
    (Emphasis mine)
    That can't be what that means or you wouldn't see ques of hundreds to thousands immediately after the system comes back up after a patch. The worlds aren't full of players before anyone can log in. Players that somehow got in early but only stay for a few minutes, then orderly log out which let's others trickle in.
    You dismissed this response, but this is what's happening:
    Quote Originally Posted by SnowVix View Post
    the login queue isn't so much about how many people are currently online, it's about how many are trying to log in at once. think of it as the winding heavy rope barriers that turn a milling mob outside a club into an orderly queue
    (11)
    Last edited by ItMe; 01-05-2021 at 09:30 AM.

  3. #3
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Daniolaut View Post
    What are your thoughts?
    My thought is that there is no reason for it not to be as smooth as 5.0. They might just create new worlds if they notice that there are too many players because of the trial.

    I don't see why we should even be worried about the launch to be honest...
    Even if it is a broken mess in the first couple days, they call it 'early access' for a reason.
    When I go in anything labeld as 'early access', I expect to see some hiccups. Luckily, 5.0 didn't have that many, so I am not worried for 6.0.
    (6)

  4. #4
    Player
    MariaArvana's Avatar
    Join Date
    Nov 2018
    Posts
    347
    Character
    Maria Rubrum
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Why would Raubahn return?

    You bring up stuff from 2.0 and stormblood, but fail to mention the fact that 5.0's launch was effectively perfect besides some very small hiccups. They now have a queueing system for solo instances if far too many people try all at once, so there'll never be a 'spam click and hope you get in'. Now it's just 'click, go make some food and wait your turn.'

    When they feel the servers are congested, they have a system where they can soft-reset the servers to remove every single afk player and any players trying to circumvent afk kick measures.

    They intentionally moved the first solo instance of 5.0 past the first dungeon to further split and breakup the playerbase during the initial rush hours of 5.0.

    They'll lock pretty much any server that is even remotely near capacity from character creation before 6.0 drops to prevent sudden surges of new players trying to get onto bigger servers from causing even greater congestion.

    To claim there's been no infrastructure or design changes is completely ridiculous. I have no doubts 6.0's launch will be a similar repeat of 5.0's - 95% painless outside of the usual server hiccups force dc/ing everyone that happens every expansion.
    (11)

  5. #5
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MariaArvana View Post
    Why would Raubahn return?

    You bring up stuff from 2.0 and stormblood, but fail to mention the fact that 5.0's launch was effectively perfect besides some very small hiccups. They now have a queueing system for solo instances if far too many people try all at once, so there'll never be a 'spam click and hope you get in'. Now it's just 'click, go make some food and wait your turn.'

    When they feel the servers are congested, they have a system where they can soft-reset the servers to remove every single afk player and any players trying to circumvent afk kick measures.

    They intentionally moved the first solo instance of 5.0 past the first dungeon to further split and breakup the playerbase during the initial rush hours of 5.0.

    They'll lock pretty much any server that is even remotely near capacity from character creation before 6.0 drops to prevent sudden surges of new players trying to get onto bigger servers from causing even greater congestion.

    To claim there's been no infrastructure or design changes is completely ridiculous. I have no doubts 6.0's launch will be a similar repeat of 5.0's - 95% painless outside of the usual server hiccups force dc/ing everyone that happens every expansion.
    This is the only reply this thread needed. It is right on the money. Next!
    (5)

  6. #6
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I had almost no issues logging in during ShB. For a launch that's amazing. I 'assume' we'll be okay for 6.0 too, at least mostly.

    Also just to add to the chime that's already going but the login queue and Raubahn's left arm's last laugh are different issues, one just controls the flow in, doing it's job and is expected for extra stability for big servers, and the other was just entirely overloaded and falling apart at the seams lol. For the first it's if you were squeezing a tube of toothpaste you can let it all out but if you wanted to let it all out instantly you'd just explode the thing, got to pinch from the bottom and go up and it'll come out at a reasonable rate but not instantly (or just squeeze the whole thing if you're a savage lol :P).
    (1)

  7. #7
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    5.0 was a pretty damn smooth launch in comparison to 4.0, so why are you fearmongering by bringing up Raubahn Extreme?

    What's your next topic going to be?
    "Do you think SE are going to make 6.0 as bad as 1.0? They did it once they can do it again!"
    (13)

  8. #8
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    It should be pointed out that a big part of Raubahn Extreme was also caused by a DDOS attack on the instance servers, which is rather outside of SE's ability to control.
    (2)

  9. #9
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    It should be pointed out that a big part of Raubahn Extreme was also caused by a DDOS attack on the instance servers, which is rather outside of SE's ability to control.
    While true, the way they changed it up to dungeon before solo instance, and a split quest where you go can here or there, helped as well since there was a larger population of players at the time of launch.
    (1)

  10. #10
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    I'm not going to argue with people.

    The message I'm referring to literally says, the exact words of the message are:

    "This world is currently full."

    That means.... the world is full.






    so it puts you in a queue to wait to log in. Because. it is full.






    Meaning no more players can log into it. The queue is literally stopping players from logging in, until other players log out or use world visit to another world.

    That is literally what it means, and you all try to say "Raubahn this, 2.0 that" those are all examples of congestion ---along side--- the congestion that is ---constant---- because you get a message when you log in literally saying the world is full.

    There is literally nothing to argue about. Its a fact. The message is not fake. I didnt make it up.

    The question I posed was when 6.0 releases and there are ------more------ players, how do you think Square-Enix is going to handle it. As literally right now the worlds are full. Full, too many people logged in, so you sit in a queue to log in to wait for others to log out.

    I cant say it literally any other way.

    Quote Originally Posted by Naoki_Yoshida View Post
    We are still experiencing maximum concurrent connection numbers of over 230,000 users.

    Go argue with the Developer.

    Quote Originally Posted by Reap00 View Post
    This is the only reply this thread needed. It is right on the money. Next!

    No.

    Free trial was expanded since the release of version 5.0.

    The message I'm referring to literally started after the launch of version 5.0 and exactly after the free trial was expanded.

    The person you quoted and what you said doesnt address the exact thing I'm stating that the world is full, and you get a message saying that it is full, and you have to sit in a queue to wait to log in, and then in 6.0 new players are going to join meaning the worlds are going to stay full, and the log in queue is going to be much longer.

    Sometimes I literally think people dont speak English.
    (1)
    Last edited by Daniolaut; 01-05-2021 at 01:01 PM.

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