Quote Originally Posted by Kesey View Post
No, the explanation of Anyder is even simplifier. Anyder means "water-less" and both dungeons attached with the name Anyder are places under the ocean that have had the water removed so we could explore them.

Anyder is also mentioned in Thomas More's Utopia as the name of a river on his Utopian island; the implication in the context of More's work is a source of water for his perfect society has all the positive benefits (clean drinking water, places to wash clothes, irrigate crops) but none of the bad (flooding, drowning, washing things away), in other words the only thing a water less river could provide. The reference is cool because Emet thinks of Amarout as a Utopia, so we get names like Akadaemia Andyer, instead of Sunken Akadaemia.
I haaad started to think along these lines, but stopped myself for fear of over-speculating.
When you consider the etymology of Amaurot and how perfectly that fits with a reimagined city filled with phantoms, you could easily be onto something. I like your thinking, Uplander!

Also, the way
Deep in the Tempest─deeper still than the phantom Amaurot of Emet-Selch's design─lies what remains of Anyder's ancient edifices.
is phrased doesn't really sound like it's describing a river to me. Maybe I just got my hopes up because Gobbiekin build stops long and short along rivers.