I'd rather kill Ifrit in 6 or 7 min instead of 10 or 11, I'll stick with war. War hold hate way better anyway, no clue what you're talking about.I just look at it this way.
Since people love cookie cutter ranged parties, WAR will forever be the best tank.
IF people decided "Oh hey, let's do some Melee setup's and add challenge to our stuff" you will find that, indeed, PLD is not broken.
Reason's why:
PLD heals others for better hate - You can't heal ranged, they sit too far away.
Divine Veil - A pretty good regen to keep melee in good top form (Love this during Ifrit.)
Rampart - Stronger when it hits more people. Better hate generation.
Defence Down - This does not benefit cookie cutter BLM setups.
When using close range strategies on bosses, PLD is better suited than warrior but since noone does that, warrior is better.
Take off your safety hard hats people and try it out. You'll be surprised.
I always tank Ifrit on PLD and we kill it in under 10 everytime easy
We do Moogle fight with two tanks, I'm on PLD (kitting)
And off tank is on WAR to get Whiskerwall in Phase two.
Even tho WAR is starting with Collusion on a BRD's Barrage after a while i can take
Whiskerwall on me if i like to.
Don't forget the extra stats that come from a shield.
You can stack an additional 50+ DEF on it, Elemental res or even HP if u like too.
+10 ENM on the Thormoen's Purpose right there.
MNKs, BRDs and BLMs cant really hold a mog's hate for long from me.
By the end of phase one i usually have either all or most mobs flashing red on me.
In AV:
I am doing the poisonous rooms on PLD,
I have a macro which pops Divine Veil on me and right after pops a message in /p
telling to WHMs to throw a cure on me, POW! AoE regen on the whole pt without the need of Sacred Prism.
I help stoneskin and aoe cure in the two rooms with sacred prism alswell (My stoneskin is better than a WHM's because i have 359 VIT btw).
Also don't forget PLD can raise which is important aswell.
Not needing TP to perfor an AoE hate pulling skill is also key. Flash is instant and so is Wardrum,
If u pop aegis inside a clustered mob party that all hit u at the same time u will block instantly
In Coincounter:
I start with Sent + flash + voke, run to the tanking spot to aegis boom + war drum + phalanx + spirits within.
Then spam Flat blade combo.
If Coincounter swings i run through him towards the party and Rampart there while he is on his ass.
My full BLM party goes all out on him and i totally have control, never ever lose hate, no potions or nothing.
If things go wrong and i die i can pop hallowed ground after raised and i can run through the chaos to gain
hate control back on me. NOTHING can kill me no swings nor swipes.
And damagewise Rage of Halone, gorging blade and spirits within combo are just fine
It all depends on what each person preffers.
Yuri San tanks better on PLD and generally finds PLD more useful in a party. (not a soloing class for sure)
Anyway this is my last post here dudes. tired of this debate lol.. cheers.
Last edited by YuriSan; 04-20-2012 at 08:02 PM.
If i tank on warrior ifrit's dead in 6-7. unless its one of those "pogo the ifrit" runs that happen once in a while. (jump jump jump jump some more)
If I moogle we take 1 warrior tank and he kites EVERYTHING in phase 2 (except whichever target the dds are aiming at)
there are times i'll take a second tank but that greatly depends on group experience.
Last edited by Dzian; 04-21-2012 at 12:07 AM.
To each their own man!
I prefer PLD because that's been my main for ages and I don't have a problem with it in any fight.
Been there, done that! Coin Counter is dodging attacks and to get hit by 100 Tonze Swing and 100 Tonze Swipe is uneccessary. I play PLD with more than 4k HP so if a swipe somehow manages to hit me, I don't die!
I kill Ifrit in 6 minutes with as a PLD tank. Why? My hate isn't an issue and it never has been.
I also easily do it with one WHM.
The only way people can outwin a hate competition is by collusioning my spirits within. Holy Succor is an insane hate tool and most people can't use it properly because they play too safe.
Why use melee strategies? More than "making PLD useful" it's less repetitive and more fun.
Cookie cutter setups are boring, and if I can win either or, I roll tanking PLD looking after my melee, showing them that PLD isn't broken.
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