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  1. #1
    Player
    Darkshot's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    18
    Character
    Dark Shot
    World
    Balmung
    Main Class
    Gladiator Lv 50

    Darklight Drop Rate Formulas

    With the introduction of Hamlet Defense and the point-based reward system (higher % chances anyway), this has lead to some of my linkshell wondering if there is a similar background mechanic for Aurum Vale and Cutter's Cry. For example, no deaths, killing all mobs of type a, not getting fruit, killing unnecessary mob, etc.

    Has anyone noticed anything to this effect? We just now started pondering the idea, though I think most people doubt that any such system exists.

    I think if the devs could shed some light on this it would be good for the community, since it would mean instead of just constantly spamming Aurum Vale and Cutter's Cry we could work towards finding improvements on our current strategies. We have no problem getting the Speed Run constantly, so there has been no change in our strategy since we first got it a few months ago. Maybe if beating it with over 40m adds a slight bonus, we would be more inclined to find areas in which we could improve.

    If the devs confirm that no such system exists, I guess we can go back to spamming these dungeons and stop worrying about improving ourselves...
    (3)

  2. #2
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    If you noob up a run, your chances of darklight double.
    (5)

  3. #3
    Player
    Darkshot's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    18
    Character
    Dark Shot
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Yesterday we did 12 runs total, the only Darklight drop we got (Heavy Darklight Gauntlets) was on the last run when everyone was getting tired and we wiped 3 times at princess... So there may be something to your post.
    (1)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Masamune (Wutai)
    Posts
    178
    7man SRs onry
    (0)

  5. #5
    Player
    Taei's Avatar
    Join Date
    Oct 2011
    Posts
    175
    Character
    Taei Tertots
    World
    Balmung
    Main Class
    Carpenter Lv 90
    You know what though, even if such a system doesn't exist, maybe it would be something good to implement for people to actually try and get higher drop rates? I mean one example would be to complete a run with all jobs etc.
    (1)