The biggest mistake, imo, with Bozja is that its just rebranded fates. There is nothing new, nothing really interesting going on and drop rates that are much more punishing compared to doing the exact same thing in other zones. So of course its going to have absolutely zero longevity. It really sounded like it would be more of a complex system when they introduced it, where what we did actually mattered. I was under the impression it would be more like ffxi campaign where the mobs would rush an area, and you had to either defend that area or take it back if it were taken. But with some bonus things like making some changes to the zone, more enemies in certain areas, nm spawns or blockades, stuff like that.

But its just the same plain old fates that we have been doing since arr launch day.....again.

They really need to come up with something a bit more interesting because even when they give us "all new content" its not new, its just the same thing we have been doing for the past 7 years, but with a slight difference. In Bozja and Eureka's case, their own zones. Yippy. SE seriously needs to start doing better. We know they can, they have proven that in other games. But whoever is stifling the creativity of the devs needs to move on to other projects and leave xiv alone.