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  1. #11
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    Mar 2016
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    Quote Originally Posted by Vahlnir View Post
    It is very likely that you entered a fresh instance, OP. Try to requeue a few times and you will probably end up in a full or reasonably populated instance. One queue is not enough proof that the content is dying or dead since instances "die" after awhile and new ones are created. That said, Bozja needs more incentives to keep people coming back. I cannot disagree with that. But it is not dead content, at least not yet. Castrum Lacus Litore maybe, but that has its own share of problems.
    I did reenter multiple times, even waited an hour tried again and there was then only 2 people in it. The same 2 people I saw a few times mind you.
    (2)
    Last edited by NealSnow; 12-31-2020 at 11:42 AM.

  2. #12
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    Mar 2016
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    Quote Originally Posted by Avatre View Post
    Honestly, if they released Bozja MUCH earlier in the expansion(like no later than 5.1 - which might even be considered too late by some), then I'm sure people would have used it to level classes. As is, there was likely a very large(myself included) portion of the player base who had all their classes at max by the time it came around. Not only that, but if they put it at 75% chance of getting a memory from inside Bozja(or varying degree, like a mob has a 50% chance, 75% chance from skirmishes, and 100% from Critical Engagements, then 100% chance to get one of each from Castrum), and say 50% - at most - from HW FATEs, then I'm sure Bozja would have had more people in there even now - though I saw around 50 people in there yesterday when I went in...but only 3 of us queued up for Castrum when it popped.
    See thats exactly me, leveling wise I hit all my combats at 80 like in 5.1 so... by the time front came it was way too late to be used for that. And because its low populated castrum raid is now useless as well and only future way to try and get in will be discord groups scheduling them weeks in advance
    (1)

  3. #13
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    Mar 2016
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    Quote Originally Posted by ItMe View Post
    If you're only interested in one of those... yeah, you should probably focus on the content that specializes in getting you that one thing.
    But if Bozja were the fastest way to get the relic... why would anyone do Fates?
    Imo the system is fine as is.
    Simple, the people who were too badly burned by eureka to want to even try the front. But instead of it being an option its THE option.
    (1)

  4. #14
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by NealSnow View Post
    See thats exactly me, leveling wise I hit all my combats at 80 like in 5.1 so... by the time front came it was way too late to be used for that. And because its low populated castrum raid is now useless as well and only future way to try and get in will be discord groups scheduling them weeks in advance
    Unless they increase the reward for doing Castrum, significantly at that, I agree.
    (2)

  5. #15
    Player
    Vickii's Avatar
    Join Date
    Aug 2015
    Location
    Gridania! <3
    Posts
    599
    Character
    Elise Marie
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Not sure what time you tried but I’ve been going in lately and on my server it’s generally full enough - we usually get full groups for CE and fates die quickly and cluster farms are up. There’s talk in about etc. But I have noticed some things.

    1) for some reason the instance seems to die, no one new can join in and I ended up literally on my own. But when I went out and came back in full group again.

    2) it does seem to die around midnight, but it’s Christmas time and this isn’t really 3am farming stuff.

    3) I got my 20/20/20 just fine in bozja and they should have stuck to this to help keep the instance alive. Because people will always do the fastest most simplest route in this case HW fates.

    4) vets won’t help queue for castrum and we always fall a few people short of what we need. I guess there’s little incentive for them and they can lose xp, although it’s a bit frustrating when they lecture us on how we only need 16 people when most of them were probably carried through it with a big group in launch. At minimum they shouldn’t lose xp for helping us, when they’re probably in bozja farming xp. Also again the bozja coins are available to those who completed castrum once through other methods, which much like the 20/20/20 is unnecessary and doesn’t encourage them to run castrum.

    I don’t think Bozja is dead, lots of people still doing the fates and levelling in there. But I question putting another 48 man instance when the first one already died in a few months.
    (1)

  6. #16
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vickii View Post
    I don’t think Bozja is dead, lots of people still doing the fates and levelling in there. But I question putting another 48 man instance when the first one already died in a few months.
    From what we've heard so far, they are going to have a "story mode" 24 man raid for the next, and a Savage version for those daring enough. Savage will also have its own unique rewards to incentivize players to keep doing it. It seems like they got the message. We just need to see what they actually do with it.
    (1)

  7. #17
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    Join Date
    Mar 2016
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    166
    Quote Originally Posted by Vickii View Post
    Not sure what time you tried but I’ve been going in lately and on my server it’s generally full enough - we usually get full groups for CE and fates die quickly and cluster farms are up. There’s talk in about etc. But I have noticed some things.

    1) for some reason the instance seems to die, no one new can join in and I ended up literally on my own. But when I went out and came back in full group again.

    2) it does seem to die around midnight, but it’s Christmas time and this isn’t really 3am farming stuff.

    3) I got my 20/20/20 just fine in bozja and they should have stuck to this to help keep the instance alive. Because people will always do the fastest most simplest route in this case HW fates.

    4) vets won’t help queue for castrum and we always fall a few people short of what we need. I guess there’s little incentive for them and they can lose xp, although it’s a bit frustrating when they lecture us on how we only need 16 people when most of them were probably carried through it with a big group in launch. At minimum they shouldn’t lose xp for helping us, when they’re probably in bozja farming xp. Also again the bozja coins are available to those who completed castrum once through other methods, which much like the 20/20/20 is unnecessary and doesn’t encourage them to run castrum.

    I don’t think Bozja is dead, lots of people still doing the fates and levelling in there. But I question putting another 48 man instance when the first one already died in a few months.
    I don't get why it's HW area's also like... HW had its use of being a relic area with HW, why not stormblood since the only relic area was eureka idk I just find it odd that put them in HW again.
    (1)

  8. #18
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,228
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    The biggest mistake, imo, with Bozja is that its just rebranded fates. There is nothing new, nothing really interesting going on and drop rates that are much more punishing compared to doing the exact same thing in other zones. So of course its going to have absolutely zero longevity. It really sounded like it would be more of a complex system when they introduced it, where what we did actually mattered. I was under the impression it would be more like ffxi campaign where the mobs would rush an area, and you had to either defend that area or take it back if it were taken. But with some bonus things like making some changes to the zone, more enemies in certain areas, nm spawns or blockades, stuff like that.

    But its just the same plain old fates that we have been doing since arr launch day.....again.

    They really need to come up with something a bit more interesting because even when they give us "all new content" its not new, its just the same thing we have been doing for the past 7 years, but with a slight difference. In Bozja and Eureka's case, their own zones. Yippy. SE seriously needs to start doing better. We know they can, they have proven that in other games. But whoever is stifling the creativity of the devs needs to move on to other projects and leave xiv alone.
    (5)

  9. #19
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MicahZerrshia View Post
    The biggest mistake, imo, with Bozja is that its just rebranded fates. There is nothing new, nothing really interesting going on and drop rates that are much more punishing compared to doing the exact same thing in other zones. So of course its going to have absolutely zero longevity. It really sounded like it would be more of a complex system when they introduced it, where what we did actually mattered. I was under the impression it would be more like ffxi campaign where the mobs would rush an area, and you had to either defend that area or take it back if it were taken. But with some bonus things like making some changes to the zone, more enemies in certain areas, nm spawns or blockades, stuff like that.

    But its just the same plain old fates that we have been doing since arr launch day.....again.

    They really need to come up with something a bit more interesting because even when they give us "all new content" its not new, its just the same thing we have been doing for the past 7 years, but with a slight difference. In Bozja and Eureka's case, their own zones. Yippy. SE seriously needs to start doing better. We know they can, they have proven that in other games. But whoever is stifling the creativity of the devs needs to move on to other projects and leave xiv alone.
    They are mostly "just Fates", that much is true. But in my opinion, Critical Engagements are Fates as they should have been from the beginning. Dynamic, challenging boss battles that require more than half a brain cell. Even some of the regular Fate bosses actually have mechanics.
    (1)
    Last edited by Vahlnir; 12-31-2020 at 02:40 PM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #20
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by NealSnow View Post
    I don't get why it's HW area's also like... HW had its use of being a relic area with HW, why not stormblood since the only relic area was eureka idk I just find it odd that put them in HW again.
    The popular speculation is because Heavensward is now part of the free trial, they wanna funnel more people back to those areas to help them be more regularly populated.
    (0)

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