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Thread: Geomancer

  1. #21
    Player Seraphor's Avatar
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    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Eloah View Post
    For those who don't remember, Chemist was originally going to be our first healer added back in HW. But early in development they couldn't get the Mix command to function as intended. From that scrapped concept they developed Astrologian, using cards as an alternative to Mix, and Machinist, using a gun as a weapon, since at that point a "gun-wielding job was already "hinted" at.
    Things have changed a lot since then though.
    We know that their early draft of Chemist was pretty much the same role as AST, a buffer-healer, with a variety of different effects. AST took up that role... for two expansions. Now AST has had it's buff variety stripped away, and their 'buff' philosophy has narrowed. They also made steps towards breaking the regen/shield dichotomy that AST originally accommodated for.

    A Chemist's 'Mix' command probably would have been broken if it was dishing out various different buffs, or if it was RNG like AST's card, just wouldn't work. But a Mix command now, wouldn't have anything to do with buffs, it would have to be centered around healing. So it could instead mix regens, shields and potency boosts instead of speed, crit and damage buffs.
    (2)

  2. #22
    Player
    Valkyrie_'s Avatar
    Join Date
    Jan 2016
    Posts
    33
    Character
    Lysithea Crestwind
    World
    Sophia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lumivyory View Post
    While I myself would like to see a Necromancer such job wouldn't fit in Eorzea. Necromancy is a crime and WoL isn't exactly about doing crimes.
    But this is why it would be fun and interesting, who says we have to be all sunshine and rainbow protagonists? And i doubt the lawmakers of Eorzea would complain too much about us using some dark magic when we're using it to save the world multiple times by defeating primals and ascians for them.

    Also Necromancy doesn't necessarily have to be evil and criminal, Diablo Necro class protagonist for example.

    And in Tactics Ogre, Cressida and her family(exluding Nybeth ofc) used necromancy as a way to bring peace to the dead and allow them to fulfill their dying wishes, some of which i imagine included soldiers who wished to continue fighting for their country after their death.
    (0)

  3. #23
    Player
    GrimGale's Avatar
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    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Valkyrie_ View Post
    I personally want the next healer job to be Necromancer, they already kinda teased it with the second boss in Heroes Gauntlet, and Yoshi p is a big fan of Tactics ogre which heavily features Necromancers.
    Also in TO necromancy has a few of healing type spells, albeit for undead units only, but you could just do some funky stuff with the lore to pretend all the necro's party members are zombies xD.

    It would also give an excuse to make a healer with a more fun and complex dps rotation too, similar to SMN, you could have a summon undead unit spell, and attacks commands similar to egi assault.
    I'd be fine with a Necromancer caster dps. But I really, really despise the idea or a Healer Necromancer. Feels like the two concepts don't mix.
    (0)

  4. #24
    Player Seraphor's Avatar
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    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by GrimGale View Post
    I'd be fine with a Necromancer caster dps. But I really, really despise the idea or a Healer Necromancer. Feels like the two concepts don't mix.
    The existing Necromancer lore actually ties it more to WHM than anything else. It's essentially a perversion of white magic, and the Necromancers featured in the game so far tend to wield CNJ/WHM canes.
    Edda was a WHM, Nybeth was a healer on his world, and then there's the Heroes Gauntlet boss.
    To me that's more indication that it won't ever be a job, and the latest inclusion in Heroes Gauntlet is a kind of "this is what it could be in another world, but not this one"
    (0)
    Last edited by Seraphor; 01-05-2021 at 08:02 PM.

  5. #25
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Seraphor View Post
    The existing Necromancer lore actually ties it more to WHM than anything else. It's essentially a perversion of white magic, and the Necromancers featured in the game so far tend to wield CNJ/WHM canes.
    Edda was a WHM, Nybeth was a healer on his world, and then there's the Heroes Gauntlet boss.
    To me that's more indication that it won't ever be a job, and the latest inclusion in Heroes Gauntlet is a kind of "this is what it could be in another world, but not this one"
    From what I got out of that, Necromancy was essentially infusing a corpse with the Aether of a bound Voidsent wich then takes control of it. Doesn't feel like its mechanically using anything related to white magic specifically, In any case, Necromancy is no healing art.

    Arguably, Necromancy shares more ties to the Arcanima Arcanists use, in which they use geometrical patterns to "program" aether into creating artificial life, from constructs like Eos or Selene, or viruses and bacteria like Miasma and Bio.
    (0)

  6. #26
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Seraphor View Post
    The existing Necromancer lore actually ties it more to WHM than anything else. It's essentially a perversion of white magic, and the Necromancers featured in the game so far tend to wield CNJ/WHM canes.
    Edda was a WHM, Nybeth was a healer on his world, and then there's the Heroes Gauntlet boss.
    To me that's more indication that it won't ever be a job, and the latest inclusion in Heroes Gauntlet is a kind of "this is what it could be in another world, but not this one"
    Bah, isn't Red Magic a "perversion/use/combination" of Black and White Magic ?
    I just want to say, everything is possible.
    Necromancer could use another type of thematic and mechanic/gameplay we didn't see in game yet (even from those we have faced).
    (1)

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