I'd be fine with a Necromancer caster dps. But I really, really despise the idea or a Healer Necromancer. Feels like the two concepts don't mix.I personally want the next healer job to be Necromancer, they already kinda teased it with the second boss in Heroes Gauntlet, and Yoshi p is a big fan of Tactics ogre which heavily features Necromancers.
Also in TO necromancy has a few of healing type spells, albeit for undead units only, but you could just do some funky stuff with the lore to pretend all the necro's party members are zombies xD.
It would also give an excuse to make a healer with a more fun and complex dps rotation too, similar to SMN, you could have a summon undead unit spell, and attacks commands similar to egi assault.
The existing Necromancer lore actually ties it more to WHM than anything else. It's essentially a perversion of white magic, and the Necromancers featured in the game so far tend to wield CNJ/WHM canes.
Edda was a WHM, Nybeth was a healer on his world, and then there's the Heroes Gauntlet boss.
To me that's more indication that it won't ever be a job, and the latest inclusion in Heroes Gauntlet is a kind of "this is what it could be in another world, but not this one"
Last edited by Seraphor; 01-05-2021 at 08:02 PM.




Bah, isn't Red Magic a "perversion/use/combination" of Black and White Magic ?The existing Necromancer lore actually ties it more to WHM than anything else. It's essentially a perversion of white magic, and the Necromancers featured in the game so far tend to wield CNJ/WHM canes.
Edda was a WHM, Nybeth was a healer on his world, and then there's the Heroes Gauntlet boss.
To me that's more indication that it won't ever be a job, and the latest inclusion in Heroes Gauntlet is a kind of "this is what it could be in another world, but not this one"
I just want to say, everything is possible.
Necromancer could use another type of thematic and mechanic/gameplay we didn't see in game yet (even from those we have faced).
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