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Thread: Geomancer

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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    No thank you to geomancer, I'd rather my whm get elements back

    Geomancy as well appears to function as a regenerative healer...like whm is. as we all know, a shield healer and a regen healer go well together. In the ast questline we always used nocturnal, the barrier sect.

    Chemist though would be much better. None magic healer, chance to break the frustrating lack of non robe glamour.

    Quote Originally Posted by IDontPetLalas View Post
    We're in a dire need of improvements to the current healers, not a fourth healer. There are games that are fine with only 2 healing classes since those classes (or jobs here) are well designed - they have a certain challenge and complexity to them. I would rather not have 4 healing jobs that are bland and boring and essentially almost carbon copies of each other, I would rather have 3 jobs that have their own individual well thought out designs- if that means waiting several expansions for a 4th healer- I have no problem at all with it.
    a 4th healer and fixing the other three are not mutually exclusive. We had 3 unique healers at the end of HW, but all with individual problems to work on that didn't require wrecking them
    We should have 4 fun healer jobs, or if can't have another healer, 3 fun healer jobs.

    That and if SE continues to refuse to listen, I'd rather have a 4th healer that's somewhat fun (since new jobs tend to be a bit more fun) with 3 dull conjurer rip offs, than 3 conjurer rip offs and no 4th healer.
    (1)

  2. #2
    Player
    Kyeria's Avatar
    Join Date
    Oct 2011
    Posts
    92
    Character
    Ky'aria Bressa
    World
    Leviathan
    Main Class
    Conjurer Lv 100
    I truly hope that Geomancer is not the next healer. I can only imagine this class would feel incredibly similar, at least thematically to White Mage pre-Glare & Dia. My guess is that Geomancer would use, Wind, Water, and Earth Magic to heal...as fire, lightning and ice make little sense as support spells and White Mage already encompasses these elements.

    I'd prefer Chemist or Time Mage. My top pick is Chemist, but I'd be happy with Time Mage as well.
    (0)