Quote Originally Posted by hourayra View Post
I don't know how a Chemist from Final Fantasy Tactics and other FF games would be implemented but I welcome the job even more than Geomancer. All I firmly believe in, after what I've read and experienced, is that the game is in dire need of a healer.

My two cents?

Chemist better

Now how would a Chemist work? Would he improve the potency of potions (my idea, terrible idea) or have his own skills and spells? What would the aforementioned abilities be?
We're in a dire need of improvements to the current healers, not a fourth healer. There are games that are fine with only 2 healing classes since those classes (or jobs here) are well designed - they have a certain challenge and complexity to them. I would rather not have 4 healing jobs that are bland and boring and essentially almost carbon copies of each other, I would rather have 3 jobs that have their own individual well thought out designs- if that means waiting several expansions for a 4th healer- I have no problem at all with it.