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Thread: Geomancer

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  1. #5
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by hourayra View Post
    I don't know how a Chemist from Final Fantasy Tactics and other FF games would be implemented but I welcome the job even more than Geomancer. All I firmly believe in, after what I've read and experienced, is that the game is in dire need of a healer.

    My two cents?

    Chemist better

    Now how would a Chemist work? Would he improve the potency of potions (my idea, terrible idea) or have his own skills and spells? What would the aforementioned abilities be?
    Ive always thought of chemist using a mudra style system with "Mix"

    Each mix component would cost differing amounts of mana and could be added in different amounts for different effects, for example

    Potion=Cure 1 equivalent
    Potion+Hi-Essence= Cure 2 equivalent
    Potion+ Mega-Essence= Medica
    Potion+Mega+Hi= Mana intensive big aoe heal
    Potion+turtle shell= Shield

    Ect...

    Different components like turtle shell and holy water could have seperate cooldowns, as well as having some offence/buff oriented mix.
    (3)
    Last edited by ReiMakoto; 12-30-2020 at 11:20 PM.
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