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  1. #1
    Player
    Caimie_Tsukino's Avatar
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    Feb 2014
    Posts
    1,139
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100

    Low CP 35 durab recipes macros for Patch 5.4

    The goal of this is to avoid Blood Bouillabaisse HQ entirely, but to substitute with Matcha HQ. This is good for people who struggle with getting the best stats, or for people who are not willing to chew an HQ Blood Bouil every time they craft. Matcha HQ is much cheaper and much easier to make due to its very simple ingredients and instant HQ from Trained Eye. So catering macros for Matcha HQ definitely has its perks. The drawback of my macros are LONGER than usual, but this is to compensate the fewer CP nature while offering extremely good results.

    These macros are designed to use NO HQ mats. You should get at least 94% HQ rate on Specialist, and at least 90% HQ rate on non-Specialist. Any advantageous condition on touches should push them to 100%.

    For my Specialist,
    Craft 2788 (You can have a lot less)
    Control 2735 (+61 from Matcha HQ)
    CP 572 (+56 from Matcha HQ & +13 from Cunning Syrup NQ = 641 CP)

    /ac "Reflect" <wait.3>
    /ac "Manipulation" <wait.2>
    /ac "Veneration" <wait.2>
    /ac "Observe" <wait.3>
    /ac "Focused Synthesis" <wait.3>
    /ac "Observe" <wait.3>
    /ac "Focused Synthesis" <wait.3>
    /ac "Innovation" <wait.2>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Manipulation" <wait.2>
    /echo G4 Alka #1 635cp Done! <se.2>

    /ac "Veneration" <wait.2>
    /ac "Observe" <wait.3>
    /ac "Focused Synthesis" <wait.3>
    /ac "Observe" <wait.3>
    /ac "Focused Synthesis" <wait.3>
    /ac "Innovation" <wait.2>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Innovation" <wait.2>
    /ac "Observe" <wait.3>
    /ac "Focused Touch" <wait.3>
    /echo G4 Alka #2 635cp Done! <se.4>

    /ac "Great Strides" <wait.3>
    /ac "Byregot's Blessing" <wait.3>
    /ac "Basic Synthesis"
    /echo G4 Alka #3 635cp Done! <se.6>


    For my non-Specialist:
    Craft 2768 (You can have a lot less)
    Control 2715 (+61 from Matcha HQ)
    CP 557 (+56 from Matcha HQ & +16 from Cunning Syrup HQ = 629 CP)

    Basically the same 3 macros, but for Macro #3, substitute
    /ac "Observe" <wait.3>
    /ac "Focused Touch" <wait.3>
    with
    /ac "Precise Touch"
    /ac "Basic Touch" <wait.3>

    This lowers the CP requirement from 635 to 628 CP. And if it's on "Good" condition, the Precise Touch will be carried out, while the Basic Touch is ignored. If the condition is normal, it will execute the Basic Touch instead. There will always be an error message, but it doesn't affect the craft.

    This was the blue print and calculation of total quality from the Specialist macro:
    (3)
    Last edited by Caimie_Tsukino; 12-10-2020 at 09:34 AM.

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Nice rotation, good to see you back theorycrafting

    Here's mine I made and currently use to function off minimum CP with my own stats, No Syrup, Non Specialist (Min- 2685 Craft, 2816 Control, 554 base CP + HQ Blood bouillabaisse)



    There's a few things you can do with this macro.
    -Adding HQ Syrup lets you use HQ Matcha, Non Specialist at 548 base CP
    -Adding HQ Syrup lets you finish with at minimum Craftmanship by switching the second Basic Synth to Careful (requires base 555 CP to use Matcha HQ too)
    -Adding 1 HQ Levinsand to Alkahests will finish with minimum Control.
    (2)
    Last edited by Liam_Harper; 12-10-2020 at 10:55 PM.

  3. #3
    Player
    Caimie_Tsukino's Avatar
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    Feb 2014
    Posts
    1,139
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Awesome, Liam!

    I did a few Trial Syn tests today to compare our rotations.
    My stats today after food and FC buff are:
    2788 craft (this is vastly higher than needed for either rotation)
    2806 control

    These are the results:

    Left side is my rotation. Right side is yours.
    All the numbers represent touches or the Byregot.
    I made sure every step is "normal" condition.
    Although mine achieved a tad big higher quality, I used 15 more CP, and the rotation was longer.

    I guess yours is better then!
    Once again, I seem to be always creating sub-optimal macros! Darn! LOL!
    (0)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  4. #4
    Player
    tdb's Avatar
    Join Date
    Jun 2017
    Posts
    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Honest question. Since both of you have insanely high stats (my "finished" DoH classes are hovering around 2700 craft and 2600 control), what's the point of using lower level foods? The ingredients for chili crab aren't exactly hard to obtain. Matcha is dead simple to make so I kinda understand that, but why is blood bouillabaisse even an option?

    I guess these could be useful for someone who is missing a few melds, but then why design for tricked out stats and low-grade food rather than a specific stat breakpoint?
    (1)

  5. #5
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by tdb View Post
    Honest question. Since both of you have insanely high stats (my "finished" DoH classes are hovering around 2700 craft and 2600 control), what's the point of using lower level foods? The ingredients for chili crab aren't exactly hard to obtain. Matcha is dead simple to make so I kinda understand that, but why is blood bouillabaisse even an option?

    I guess these could be useful for someone who is missing a few melds, but then why design for tricked out stats and low-grade food rather than a specific stat breakpoint?
    Different strokes for different folks. I use a universal set and altered finishers based on the tier and durability of my crafts, but they require a little HQ investment to prevent a failure on the Byregot Poor scenario.

    The puzzle solving aspect is the only part of crafting that's ever been legitimately engaging, and a brute force solve is ridiculously easy.

    Matcha's also dirt cheap so being able to utilize it is profit in the long run.

    So you have both an entertainment and profit motive, but frankly, I wouldn't ever use a 3 set macro if I can avoid it.
    (0)

  6. #6
    Player
    Liam_Harper's Avatar
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    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by tdb View Post
    The ingredients for chili crab aren't exactly hard to obtain. Matcha is dead simple to make so I kinda understand that, but why is blood bouillabaisse even an option?

    I guess these could be useful for someone who is missing a few melds, but then why design for tricked out stats and low-grade food rather than a specific stat breakpoint?
    Personally I have hundreds of Chili Crab I pre-stocked for 5.4 and just pop one of those to craft with. The rotation above I made to help out FC who couldn't get the 35 Dura rotation on the Balance to work for their stats, but it's nice too for saving on Syrup. Blood Bouillabaisse is an option because many still have a stockpile of it from 5.2/5.3 Experts.

    As mentioned, the puzzle solving aspect of crafting and the part where crafters come together to theorycraft and develop rotations is what makes it truly interesting. Sadly that's been lacking ever since the crafting changes severely pruned the toolkit. The 70 Durability rotation was figured out from day one.
    When designing rotations, the more options you have the better. Options for low stats and options to reward high stats (Matcha costs almost nothing on the mb). There are different rotations for all sorts of stat breakpoints.
    (0)

  7. #7
    Player
    Liam_Harper's Avatar
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    Feb 2018
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    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Caimie_Tsukino View Post
    I guess yours is better then!
    Once again, I seem to be always creating sub-optimal macros! Darn! LOL!
    I'd hardly say that
    The Balance beat mine already with: https://ffxivteamcraft.com/simulator...WlcM6QdkNlEv3P

    Which functions for 1 CP less at minimum Craftmanship. That's the fun part of theorycraft really, when there's continual refinement.
    (0)

  8. #8
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,139
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by tdb View Post
    Honest question. Since both of you have insanely high stats (my "finished" DoH classes are hovering around 2700 craft and 2600 control), what's the point of using lower level foods? The ingredients for chili crab aren't exactly hard to obtain. Matcha is dead simple to make so I kinda understand that, but why is blood bouillabaisse even an option?

    I guess these could be useful for someone who is missing a few melds, but then why design for tricked out stats and low-grade food rather than a specific stat breakpoint?
    I wouldn't call these "designed for tricked out stats". These macros are design to give the best quality with minimal craftsmanship. So regardless of what control and craftsmanship you have, as long as you have sufficient CP, they'll already be pretty much the best result you can achieve. So basically you can have your 2600 control, and these will still be the best macro rotations you can use regardless of whether you use a Chili Crab or Matcha.

    As for why I still use HQ Match, that's because they're so QUICK to make! I can use up to over 1000 of them when I do the Expert Recipes for Ishgard Restoration. It is a lot easier to make 1000 HQ Matcha vs 1000 HQ Chili Crab or HQ Blood Bouillabaisse.

    Also, sometimes you just have that 1 to 2 item to make, and you just don't wanna waste a Chili Crab. Then Matcha HQ can be a nice substitute.

    Quote Originally Posted by Kabooa View Post
    The puzzle solving aspect is the only part of crafting that's ever been legitimately engaging, and a brute force solve is ridiculously easy.

    Matcha's also dirt cheap so being able to utilize it is profit in the long run.

    So you have both an entertainment and profit motive, but frankly, I wouldn't ever use a 3 set macro if I can avoid it.
    Indeed, the puzzle solving part is the fun part... and pretty much the only fun part. If you have sufficient control stats to brute force things, then there's really no puzzle at all to solve.

    Indeed, if one is doing mass-crafting for profit, Matcha HQ is more profitable in the long run. Although, if that's the case, then one should streamline a nice macro for the 70 durab item instead, and just massively make NQ ingots. That should save much more time.

    I agree that 3 part macro should be avoided. That's why I believe Liam's macro is superior to mine despite giving out a tad bit less quality, especially when it uses fewer CP than mine.

    Quote Originally Posted by Liam_Harper View Post
    As mentioned, the puzzle solving aspect of crafting and the part where crafters come together to theorycraft and develop rotations is what makes it truly interesting. Sadly that's been lacking ever since the crafting changes severely pruned the toolkit. The 70 Durability rotation was figured out from day one.
    When designing rotations, the more options you have the better. Options for low stats and options to reward high stats (Matcha costs almost nothing on the mb). There are different rotations for all sorts of stat breakpoints.
    That's exactly it. Also, Matcha is also sooooo much faster to make! You can make 1000 of them in no time! And you can feel free to spam them any time any day.

    Quote Originally Posted by Liam_Harper View Post
    I'd hardly say that
    The Balance beat mine already with: https://ffxivteamcraft.com/simulator...WlcM6QdkNlEv3P

    Which functions for 1 CP less at minimum Craftmanship. That's the fun part of theorycraft really, when there's continual refinement.
    No. Yours is better in many ways. Mine is only good if I wanna almost guarantee an HQ from zero quality... Let's say if I'm making a G4 Alkahest, and it produces 3, so I really don't wanna mess up. Then I'd use my own rotation. If I'm massively crafting, and don't care of 1 or 2 item goes NQ, your rotation is a hell lot better due to being just 2 parts and with fewer CP. I am currently using yours more than mine right now. Thank you for sharing! I am turning your rotation into macro below for other people's convenience:

    /ac "Muscle Memory" <wait.3>
    /ac "Inner Quiet" <wait.3>
    /ac "Manipulation" <wait.3>
    /ac "Veneration" <wait.2>
    /ac "Observe" <wait.3>
    /ac "Focused Synthesis" <wait.3>
    /ac "Basic Synthesis" <wait.3>
    /ac "Basic Synthesis" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Manipulation" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /echo Liam Rotat #1 620cp Done! <se.2>

    /ac "Prudent Touch" <wait.3>
    /ac "Innovation" <wait.2>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Observe" <wait.3>
    /ac "Focused Touch" <wait.3>
    /ac "Great Strides" <wait.2>
    /ac "Innovation" <wait.2>
    /ac "Observe" <wait.3>
    /ac "Focused Touch" <wait.3>
    /ac "Great Strides" <wait.2>
    /ac "Byregot's Blessing" <wait.3>
    /ac "Basic Synthesis"
    /echo Liam Rotat #2 620cp Done! <se.6>
    (0)
    Last edited by Caimie_Tsukino; 12-12-2020 at 05:47 PM.

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  9. #9
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Liam_Harper View Post
    As mentioned, the puzzle solving aspect of crafting and the part where crafters come together to theorycraft and develop rotations is what makes it truly interesting. Sadly that's been lacking ever since the crafting changes severely pruned the toolkit.
    If you ask me has more to do with all the QoL changed added so we can experiment in-game right away without risking materials.
    (0)

  10. #10
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,139
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by tdb View Post
    Honest question. Since both of you have insanely high stats (my "finished" DoH classes are hovering around 2700 craft and 2600 control), what's the point of using lower level foods? The ingredients for chili crab aren't exactly hard to obtain. Matcha is dead simple to make so I kinda understand that, but why is blood bouillabaisse even an option?

    I guess these could be useful for someone who is missing a few melds, but then why design for tricked out stats and low-grade food rather than a specific stat breakpoint?
    This is also another reason I don't do Chili Crab:


    I don't usually go fishing. So I rely mostly on the MB to obtain ingredients for food.
    (0)
    Last edited by Caimie_Tsukino; 12-15-2020 at 07:50 AM.

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

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