Just want to add my two cents in that this kind of itemization issue is why I wish se would add more horizontal progression and/or job specific gear.
Just want to add my two cents in that this kind of itemization issue is why I wish se would add more horizontal progression and/or job specific gear.
I don't think a game advertising itself with slogans like "You can do everything on one character" (loosely paraphrased) should bring players into a position wherein they have to consider a job change based on itemization. But it's a major problem and we don't even need to leave the categories of casters here. It is something that's been bugging me for quite a while now. I am a player, who enjoys RDM and BLM and while I agree with the fact that the current Sub-Stats of the ilvl535 Rod are questionable, it is just the tip of the iceberg.
I enjoy playing RDM -especially for progression-, but the second I choose to make RDM my way to go for the beginning of a tier, I automatically put BLM in a position where it is sort of ditched and it takes forever to get it on the same level (gear-wise) as RDM.
A) I either have to collect for the HighSpS-Set (Another set of weeks and weeks of tomestones this tier after I got the pieces needed for RDM BiS) or
B) I play some sort of hybrid set as they are created on the Balance Discord, which is just not a -personal option for me- because having SpS on RDM just hurts my feelings, as it just an (almost) dead stat for the job or
C) I re-meld items back and forth depending on what I want to play or
D) I collect some items twice and run the horror of switching them out with retainers, as you are not allowed to have certain items in possession multiple times.
None of these sound like an option that is sufficient from my PoV, so I agree with Sarynth:
I doubt they will change the weapon but will probably take it into consideration for the next ultimate weapons.
What's the DPS % difference between a BLM max ilvl with no BiS and a BLM full BiS? Are we talking about a 1% difference or like a 30% difference?
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I have been digging for an answer to this, and either the math isn't in yet or I can't find it.
Judging by this thread though, it sounds like the problem isn't with potential DPS differences, but the BiS is forcing an awkward spell speed that's causing the rotation to be less fun?
Last edited by ItMe; 01-01-2021 at 01:40 AM.
the big thing i'm wondering is what will the final relic look like. if we get another relic with customizable substats (as we have for every other relic), then relics will trump any other weapon as BiS. maybe they don't like JP opener and are trying to steer people away from 3600 SpS, but i'm betting we'll all be doing relic grinds for BiS weapons for the final ultimate
If the lack of spell speed was an issue on the weap, wouldn't it be better to still take the 535 but swap other pieces of gear to have your SS requirement ?
I mean isn't SS a stat that is rather "comfortable with my rotation" so that you may want it pretty high sometimes but not actually maxing the shit out of it like other DPS will do with crit ? So maybe there are pices of body that you didn't choose even with SS but that you would now to compensate ? For instance by taking this accessory or this piece in tomes instead of savage or vice / versa you could reach your desired cap with the 535 weapon ?
I am by no mean an expert BLM, and I know it sucks that the best weap is not actually the sweetest weap, but I know if that happens, I still try and take the max ilvl weap and try to adjust with the other pieces (even if it means leaving a ring in 520 to take both tomes for instance).
Last edited by Karshan; 01-01-2021 at 11:48 PM.
you cannot reach 3600 SpS (minimum for the JP Opener which lets you open directly in fire phase without pre-placing Leylines) without the tome weapon, because there is not enough space to get the 526 SpS not using it throws on the ground. and it's raid ring that has SpS, not tome ring. Hopefully tome rings will never have SpS as long as SMN/RDM existIf the lack of spell speed was an issue on the weap, wouldn't it be better to still take the 535 but swap other pieces of gear to have your SS requirement ?
I mean isn't SS a stat that is rather "comfortable with my rotation" so that you may want it pretty high sometimes but not actually maxing the shit out of it like other DPS will do with crit ? So maybe there are pices of body that you didn't choose even with SS but that you would now to compensate ? For instance by taking this accessory or this piece in tomes instead of savage or vice / versa you could reach your desired cap with the 535 weapon ?
I am by no mean an expert BLM, and I know it sucks that the best weap is not actually the sweetest weap, but I know if that happens, I still try and take the max ilvl weap and try to adjust with the other pieces (even if it means leaving a ring in 520 to take both tomes for instance).
Last edited by SnowVix; 01-03-2021 at 03:42 AM.
Oh ok thanks for the insight, haven't checked balance ressources for a while I'll go see that JP opener seems interesting.you cannot reach 3600 SpS (minimum for the JP Opener which lets you open directly in fire phase without pre-placing Leylines) without the tome weapon, because there is not enough space to get the 526 SpS not using it throws on the ground. and it's raid ring that has SpS, not tome ring. Hopefullytome rings will never have SpS as long as SMN/RDM exist
Honestly I think this is a way to indirectly nerf the job since as it stands, after the smn nerf, it's the higher rdps caster by a not insignificant margin, at least according to fflogs data. The lower vit won't be a problem: -5 vit points won't kill you and BLM is the only caster with a self defensive skill that can be effectively and easily used during an enounter. So at the end of the day, it's just a very slight relative damage nerf to bring it closer to the other two casters I suppose. The devs probably thought it was the best way to do it. I agree that the amount of tomestones you have to spend for the sps bis is a bit excessive though.
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