Sounds like the Bozja castrum, but on steroids.I’ve said in another thread I think Castrum Meridanium and Praetorium should be remade. There could be something cool to be done with 8 man dungeons and requiring the party to take divergent paths that allow each to group to advance to the next portion. This was somewhat done in Castrum LL in Bozja, but in being the type of content it is, the execution is a bit underwhelming.
7 Boss Dungeon, 3 low bosses for each party. Paths that constantly converge and diverge with many enemy swarms. Final boss is a Raid boss.
I’m kind of describing a raid, but in Dungeon format instead of being a series of Trials.
I like the sound of this.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.