me when I use the second hit of an AoE combo to secure aggro on the first pack and the ninja takes that as a cue to pop doton:
https://www.youtube.com/watch?v=_asNhzXq72w
me when I use the second hit of an AoE combo to secure aggro on the first pack and the ninja takes that as a cue to pop doton:
https://www.youtube.com/watch?v=_asNhzXq72w
Hahaha oof...me when I use the second hit of an AoE combo to secure aggro on the first pack and the ninja takes that as a cue to pop doton:
https://www.youtube.com/watch?v=_asNhzXq72w
I dont know if they jumped the gun or were trying to signal they didnt want to wall-to-wall that pull but that hurts![]()
This is not true. Generally healing enmity has a natural 0.5x multiplier compared to an attack that hits for the same number, and then that amount is split among all targets you've engaged. In the specific case of Equilibrium, it has a 0.6x multiplier, so even though its potency is listed as 1,200, it only generates the enmity of a 720 potency attack, and that enmity is divided by the number of enemies you've engaged so far. Enmity
Since Defiance gives a 10x multiplier, this would be 7,200 potency divided by the number of engaged targets, so still 1,800 per target if you've engaged a pack of four mobs. But to say it's the same as the 12,000 potency worth of enmity that a a 1,200 potency attack would generate against a single mob would be wrong.
Last edited by Rongway; 01-01-2021 at 08:58 PM.
Error 3102 Club, Order of the 52nd Hour
Provoke a mob as you approach. The rest will collapse in nicely as they move towards you with sight aggro and should be lined up neatly for a drive by overpower.
This kind of thing is basically where I'm coming from with this thread. There are plenty of times where if I stop moving forward for a few seconds everyone takes that as their cue that the pull is finished, and starts dropping AoE's, popping damage buffs, etc. I like to be able to secure aggro on everything without stopping, and that's been a bit more complicated with WAR.me when I use the second hit of an AoE combo to secure aggro on the first pack and the ninja takes that as a cue to pop doton:
https://www.youtube.com/watch?v=_asNhzXq72w
That's kind of what I've been doing leveling up, but it doesn't always work. It's amazing how long it takes some mobs to register the aggro, turn around and actually start moving towards me.
Thats interesting, can i get a source on that, I've never seen that before on healing aggro.This is not true. Generally healing enmity has a natural 0.5x multiplier compared to an attack that hits for the same number, and then that amount is split among all targets you've engaged. In the specific case of Equilibrium, it has a 0.6x multiplier, so even though its potency is listed as 1,200, it only generates the enmity of a 720 potency attack, and that enmity is divided by the number of enemies you've engaged so far. Enmity
Since Defiance gives a 10x multiplier, this would be 7,200 potency divided by the number of engaged targets, so still 1,800 per target if you've engaged a pack of four mobs. But to say it's the same as the 12,000 potency worth of enmity that a a 1,200 potency attack would generate against a single mob would be wrong.
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The key is to overpower, keep going for a bit even if you miss, inch back a bit, and hit the mobs with the second hit.This kind of thing is basically where I'm coming from with this thread. There are plenty of times where if I stop moving forward for a few seconds everyone takes that as their cue that the pull is finished, and starts dropping AoE's, popping damage buffs, etc. I like to be able to secure aggro on everything without stopping, and that's been a bit more complicated with WAR.
That's kind of what I've been doing leveling up, but it doesn't always work. It's amazing how long it takes some mobs to register the aggro, turn around and actually start moving towards me.
With Tank Stance on you can just pop a potion to get a momentary lead on aggro.
It won't last long in Shadowbringers content but it should still be more than sufficient until your next GCD if you don't want to ham fist Equilibrium
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