I know but i figured both of those would come in to play in season 2 and 3, where as for the season 1 finale they will wrap up the story of the 3 great continents (where the story takes place now) by having us go to the last one of the three.No Bozja is in Ilsabard. The only part of Othard we haven't really explored is the northern section. So the Bozjan "Southern" Front, which we know is along a coast doesn't make much sense otherwise. That and the storyline states it on the southern eastern tip of Ilsabard. It is relatively close to Dalmasca, which is on Othard though.
Also to add to what you have said there are 5 continents. The 3 main, and then the "new world" and Meracydia.
Hope: They consolidate the buttons that are used infrequently but have innate requirements. For example, If a Samurai triggers 3rd eye, the 3rd eye button could become Seigan (and they should merge seigan and merciful eyes honestly, the healing is so negligible). Or Dream Within a Dream and Assassinate, since you cannot use assassinate without DWaD being on cooldown. That they finally make it so tachi-enpi doesn't break melee combos. That they actually go back and fix the levels you get things at for all the melee dps and most of the casters. Which you can read as "give everyone an AE skill by level 15." That they kill the Kenki Mastery trait and just make it baseline because levels 52-62 are miserable when you get sync'd. And of course, more glamour chest space, as well as the ability to change plates outside of major cities, more plates, and the ability to tie hairstyles to plates. More idle poses. A dedicated glasses item slot so I can wear hats.
Fears: PvP style combo's brought over into PvE. The story, because I really hate the 2 nerds that are looking like they will be the antagonists of this expansion. Also vaguely worried that FF16 will take up too much of Yoshida's and Ishikawa's time and we end up back in Stormblood quality. That they somehow mess Samurai up but I have almost no reason to think that they will. That they get someone awful to be their next guest designer for one of the raid series.
Hopes:
Update ALL of the god damn character models, so when they start constantly zooming in on any of the characters faces I won't barf from the ugly, cracked textures.
Update the character creator. Would like for them to invest in a Nioh 2-esque character creator
Alphinaud n Alisaie grow at least 3 inches taller and get and keep new outfits
My man Zenos cutting the shit out of Fandonghole
Fears:
Fears are that the content raids included get easier and MCH goes unchanged as in begging for a surprise rework from that garbage
Hopes:
- NIN becomes melee focused again.
- Story that surpasses ShB
- PS4 Pro mode fixed and optimised
Vain hopes:
- Assassin job/class
- No skill deletions
Fears:
- All melee skills from NIN are deleted and replaced with ninjutsu.
- All the skills that will be deleted (PLD is going to be hit hard...)
- A further homogenisation of all jobs. Would they please just ignore the forum requests for balance and let each job have pros and cons over others.
- Broil is deleted. No new DPS skills for SCH. You heal. And only heal.
Undecided:
- Story tie into FFXVI. Is it taking place on the fallen fire shard? In the future? Previous calamity? Plenty of scope for an expansion of the world lore similar to each game that took place in Vana'diel.
Hopes- Beast Master as a normal job, but they continue the limited job content cause BLU is fun content but I wanna main Beastmaster.
Hrothgar and Viera get to wear all past, present and future head gear in game like the other races do.
Fears- We don't go to the Garlean Empire and if we do go Garlemald is a dungeon instead of a zone, just like they did go Ala Mhigo.
We get less content each expansion going forward, like less dungeons etc each patch, I want more content like as much as we got in arr and hw.
Hopes: basically the opposite of the above
Fears: basically the above
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I'm a simple man with simple Hopes
I get to use Gil to change my hairstyle over HAVING to buy a fantasia
And I get more hairstyles to change into and moving forward all newly created headgear is useable
Hopes: None, I have no hope in the healer design anymore after that remark about SCH in the last live letter. And in the rest of the class design as a whole in turn.
Fears: That healers will become even more braindead to play, that they'll take away dots and reduce DPS further in some attempt to encourage healing. The New Healer will just be a carbon copy of the rest with slightly different styling. They'll find a way to butcher the lore of the healing classes EVEN MORE SOMEHOW (probably just get rid of ASTs cards entirely, turn ALL of whm's spells into light, and delete the fairy at this rate). Basically healers will somehow become even more shit than they are now all in some vain hope of people "healing more" and getting more people to play the role, but it will just drive those few of us left dedicated to the role away from it.
Everything will be simplified, homogenized, made the same for the sake of "balance", while completely forgoing lore, class fantasy, and fun... and if it's not fun, why even bother?
I don't know what they expect.. "heal more"? Then maybe they need to adjust their encounter design. As far as general content goes, you barely need to heal EVER! I don't really understand the logic of them making very easy content, and then expecting healers to heal more, when there is nothing to heal! For the most part, the only time I ever really need to heal is when players are constantly failing mechanics.Hopes: None, I have no hope in the healer design anymore after that remark about SCH in the last live letter. And in the rest of the class design as a whole in turn.
Fears: That healers will become even more braindead to play, that they'll take away dots and reduce DPS further in some attempt to encourage healing. The New Healer will just be a carbon copy of the rest with slightly different styling. They'll find a way to butcher the lore of the healing classes EVEN MORE SOMEHOW (probably just get rid of ASTs cards entirely, turn ALL of whm's spells into light, and delete the fairy at this rate)..
..some vain hope of people "healing more" and getting more people to play the role, but it will just drive those few of us left dedicated to the role away from it.
Everything will be simplified, homogenized, made the same for the sake of "balance", while completely forgoing lore, class fantasy, and fun... and if it's not fun, why even bother?
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