Hopes :
- Identity and fun gameplay are given back to healers, tanks.
- Complexity (not difficult) gameplay is back with Enmity as before, debuff actions, special action (used way more in SB than in ShB), and more for healers.
- Hildibrand return
- Focus on more battle contents (Deep dungeon, more optional and difficult dungeons, etc.)
- A 4th healer
- More communication from the dev team about the state of the jobs
Fears :
- No changes made to healers or are even worse than now
- Still too much focus on other contents as crafters, gatherers, Blue Mage.
- Again too much uncessary and not asked rework.



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