Quote Originally Posted by Coglin View Post
Its tough to change it at this point though. Arrows are a staple of leveling for goldsmiths and woodworkers. Who are in turn utilizing materials from botonist and miners. Removing consumable arrows would not nessiccerily be detrimental to the economy, but it certainly would be an annoying complication for some time to DoL/H for a good while.
Goldsmiths make pretty much all the jewelry in the game and carpenters make a lot of weapons. Besides they could still make arrows just the non-consumable quiver version which would be prolly more expensive to make and buy but wouldn't be consumed.

Dunno about stuff for DoH and DoL to make dictating how a class should be. Also I imagine carpenters will have a lot more relevance once we finally get housing with actual furniture.