Quote Originally Posted by Masked-dingus View Post
well, story and level skips are mostly there because SE knows people are gonna pay for them, that's it

on the concern of lenght, there's sometimes things i don't understand with the way they chose to ell their story, like, i come to some NPC, talk to me, trigger a cutscene, in wich he tells me to talk to the NPC sitting NEXT TO HIM wich triggers another cutscene... Was it really too hard to make 1 single cutscene during wich both NPC are sying what they have to say ?

i don't know, just sometimes ( for me at least ) the way MSQ is presented feels long and tedious for the sake of being long and tedious
This is an excellent way of showing how deleting steps can improve the experience.

Especially as the msq gets dramatically larger with each expansion, it becomes more and more important to trim the fat. Otherwise you’re going to end up losing people to skips or by quitting entirely.