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  1. #1
    Player
    WhiteArchmage's Avatar
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    Jun 2015
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    1,458
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 100
    I mean, from what I've seen from their social media and such, XI still enjoys a healthy playerbase and regular updates. If its story was to end, I'd say it would end in that game rather than in XIV. Honestly, it'd feel like a slap in the face for the dedicated FFXI player who wasn't that interested in XIV to suddenly have to buy a whole other game with expansions (or current "complete collection", true) and get all the way to lvl 90+ to get closure for a completely different game.

    Meanwhile, XIV players would be completely lost about XI lore, needing the bulk of the hypothetical 7.0 to give a broad strokes on the story and NPCs. Plus, completely different dev teams (NOW, the XI team worked on a lot of XIV 1.0, true, but ARR and up is a whole different beast).
    (3)

  2. #2
    Player
    Enkidoh's Avatar
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    Dec 2012
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    Ala Mhigo
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    8,355
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    I don't see any chance of this happening. FFXIV's two past crossover events for FFXI featured FFXI npcs visiting Hydaelyn (one is still technically stuck here) and not the player's character (or even a boilerplate standin for them) so we will not see the reverse happening (FFXI's equivelant FFXIV crossover event to the Shantotto and Iroha events in FFXIV simply featured Eorzean spriggans somehow materializing in Vana'diel).

    Yoshi is interested in taking FFXIV's story in a new direction once the current 'Hydaelyn/Zodiark/Primals/Ascians/Echo/Garleans' story is resolved, but that will obviously just still involve Hydaelyn itself as there is still so much of the planet that is yet to be revealed (the far western continent, Meraycdia and the southern islands, the rest of Hingashi beyond Kugane, Sharalyan and the northern islands the roegadyn came from, and of course, Islabard and the Empire itself) and many mysteries still waiting to be uncovered without having to uncomfortably shoehorn in another FF game's world to visit (mashing up the Ivalice games and their stories to fit into FFXIV's setting and lore for the Return to Ivalice raids already pushed consistancy over the edge as it was).

    So I have to say a big no to this I'm sorry.
    (4)
    Last edited by Enkidoh; 12-20-2020 at 07:54 AM.

  3. #3
    Player
    Eloah's Avatar
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    Jan 2015
    Location
    Gridania
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    2,844
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    I forget is the Eleventh shard still around? Cause that would be the only way to really link the two games naturally.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  4. #4
    Player
    Enkidoh's Avatar
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    Dec 2012
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    Ala Mhigo
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    8,355
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    Enkidoh Roux
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    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Eloah View Post
    I forget is the Eleventh shard still around? Cause that would be the only way to really link the two games naturally.
    Not really at all. The 'Shards are the previous thirteen FF game worlds' theory was debunked long ago (and ShB disproved the theory once and for beyond all doubt), the Shards are just alternate/parallel world versions of Hydaelyn where things turned out slightly differently but with the exact same races and even basic geography as the Source Hydaelyn (if the First's world map of Norvrandt and Kohlusia closely resembling Aldernard and La Noscea on the Eorzean map is anything to go by as representative of all the Shards). Sure there is some thematic similatities between Shards (or more accurately, the circumstances of Calamities which destroyed them) to respective numbered FF games, but they're not those literal FF worlds.

    The First is not FFI's 'World A'. The Seventh is (or was) not FFVII's Planet. The Ninth is not Gaia/Terra. The Thirteenth was not Coccoon/Pulse before the Flood of Darkness turned it into the World of Darkness/the Void (which, ironically, are from past FF games, but not the game whose numeral that Shard was! ) etc. So hence the Eleventh is not Vana'diel.
    (11)
    Last edited by Enkidoh; 12-20-2020 at 09:11 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  5. #5
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
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    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Enkidoh View Post
    Not really at all. The 'Shards are the previous thirteen FF game worlds' theory was debunked long ago (and ShB disproved the theory once and for beyond all doubt), the Shards are just alternate/parallel world versions of Hydaelyn where things turned out slightly differently but with the exact same races and even basic geography as the Source Hydaelyn (if the First's world map of Norvrandt and Kohlusia closely resembling Aldernard and La Noscea on the Eorzean map is anything to go by as representative of all the Shards). Sure there is some thematic similatities between Shards (or more accurately, the circumstances of Calamities which destroyed them) to respective numbered FF games, but they're not those literal FF worlds.

    The First is not FFI's 'World A'. The Seventh is (or was) not FFVII's Planet. The Ninth is not Gaia/Terra. The Thirteenth was not Coccoon/Pulse before the Flood of Darkness turned it into the World of Darkness/the Void (which, ironically, are from past FF games, but not the game whose numeral that Shard was! ) etc. So hence the Eleventh is not Vana'diel.
    I mean, we haven't heard anything about the 11th. We can't say it ISN'T Vana'diel, but it is unlikely for sure. If they were to attach Vana'diel to the game somehow they would probably use the 11th though. Unless they go for an alternate universe thing which I'd rather they not do.
    (0)
    Last edited by Vahlnir; 12-20-2020 at 09:57 AM.

  6. #6
    Player
    Enkidoh's Avatar
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    Dec 2012
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    Ala Mhigo
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    8,355
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    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Vahlnir View Post
    I mean, we haven't heard anything about the 11th. We can't say it ISN'T Vana'diel, but it is unlikely for sure. If they were to attach Vana'diel to the game somehow they would probably use the 11th though. Unless they go for an alternate universe thing which I'd rather they not do.
    But they wont do that because it's already been stated in the past that Vana'diel is an entirelly seperate world in an entirelly different dimension with no actual connection to Hydaelyn at all (both in game during the crossover events and straight from Yoshi himself), so I do not see them contradicting that.
    (6)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  7. #7
    Player
    Eloah's Avatar
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    Jan 2015
    Location
    Gridania
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    2,844
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    Toki Tsuchimi
    World
    Siren
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    Scholar Lv 100
    Quote Originally Posted by Enkidoh View Post
    Not really at all. The 'Shards are the previous thirteen FF game worlds' theory was debunked long ago (and ShB disproved the theory once and for beyond all doubt), the Shards are just alternate/parallel world versions of Hydaelyn where things turned out slightly differently but with the exact same races and even basic geography as the Source Hydaelyn (if the First's world map of Norvrandt and Kohlusia closely resembling Aldernard and La Noscea on the Eorzean map is anything to go by as representative of all the Shards). Sure there is some thematic similatities between Shards (or more accurately, the circumstances of Calamities which destroyed them) to respective numbered FF games, but they're not those literal FF worlds.

    The First is not FFI's 'World A'. The Seventh is (or was) not FFVII's Planet. The Ninth is not Gaia/Terra. The Thirteenth was not Coccoon/Pulse before the Flood of Darkness turned it into the World of Darkness/the Void (which, ironically, are from past FF games, but not the game whose numeral that Shard was! ) etc. So hence the Eleventh is not Vana'diel.
    I think you might be missing what I was getting at. I'm not saying that the 13 shards are the other 13 FF worlds, but they are allusions to them, that's what I meant. I checked and the Eleventh is still an active shard, so it is possible to have allusions to FFXI for that world, just as we have had them for the First and the Thirteen.

    Also to anyone wondering, the shards remaining, besides the First, are the Fourth, Eighth, Ninth, and Eleventh. In order the shards that we rejoined were, the Fifth, Twelfth, Second, Third, Sixth, Tenth, Seventh. And we know the Thirteenth is out of commission at the moment.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  8. #8
    Player
    OranKells's Avatar
    Join Date
    Jul 2011
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    207
    Character
    Oran Kells
    World
    Hyperion
    Main Class
    Dark Knight Lv 100
    A lot of assumptions were made to get to this point, most of them are faulty.

    1) the FFXI plot has been wrapped up with RoV which was the the cross over event was about in XIV.
    2) Vana'diel is NOT a shard. The devs have even been pretty explicit on this point. XI is its own game and just like every other FF title its heavily influenced and reuses tropes and characters from previous games. But even by this logic Gran Pulse and Eos would be shards; lest we forget the crossover events for XIII and XV. and by extension so are Yo-kai, Monster Hunter, Dragon Quest, Neir Automata and FFXII which wouldn't even be a shard.
    3) There already was an attempt to migrate people in 1.0 if you ever notice the legacy characters that have last names of XI servers. There was a promotional thing for that.
    4) There is not some massive amount of resources dedicated to maintaining a 20 year old game. A game which has been wrapped up some time ago. Its a handful of people keeping the lights on fixing minor bugs on a couple servers that could probably be run on a the space of personal AWS account these days.
    5) Discontinuing a game's service on its 20th anniversary doesn't feel especially celebratory.


    The only time XI holds back XIV is when the player base gets nostalgia pangs for the way something was in XI that won't translate to the format of this game RE: blue mage.
    While obviously related and inspired by each other, the games are pretty different animals and at very different point in their lifecycle. I don't get the need for synergy here.
    (8)
    Last edited by OranKells; 12-20-2020 at 09:15 AM.

  9. #9
    Player
    MicahZerrshia's Avatar
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    Aug 2011
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    2,387
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by OranKells View Post
    snip.
    So to be fair, ffxi has not been wrapped up nor is there just a handful of ppl to keep the lights on and make minor bug fixes. They just launched a new story campaign in the Veracious Resurgence and they have added a handful of completely new endgame activities over the past few years, like Dynamis Divergence and Odyssey, as well as monthly updates to your dailies in ambuscade, omen and so on and the way they are completely restructuring each job, among other things. So saying there are just a couple ppl doing bug fixes and keeping the lights on is not really true.

    That being said op
    It has been said countless times that Vana'diel is not a shard nor is it part of Hydaelyn. Having the two merge would do a huge disservice to both games, each with their own rich lore. And since they would have to retcon a whole lot of xi lore to cram the two together it would be more of a disservice to xi since anyone who has played both games would know, xi's lore is much more rubust and fleshed out than xiv's. xi is also much more dark where xiv is very much a light and cheery game. We know that no matter how bad things get in xiv at some point something obnoxiously cute will appear to negate that. xi may have happy endings, for the most part, but is still much more reliant on consequences with fewer redemption arcs. People die, nations fall and some are left in despair. So even thematically the games do not mix.
    (1)

  10. #10
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    FFXI has most of the core RPG mechanics missing from FFXIV that make it feel more like a traditional RPG than this game does. Essentially it's more complex than FFXIV which seems to repeatedly be dumbed down to appease those who would rather make excuses and blame other people for failure when they don't accomplish a basic in game goal or complete a quest or duty. This lack of complexity in FFXIV is likely one of the major reasons a number of people still play FFXI instead of FFXIV.
    (0)

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