Quote Originally Posted by TheMightyMollusk View Post
So, giving it a bit of thought here.

For tanks, gunbreaker has the highest APM, and the most active burst phase (as in, it's the only tank that doesn't just spam one button until a buff runs out). It also has the only invuln to kick you down to critical health before activating, so you have to be more careful about using it, because bad timing or server ticks can kill you instead of saving you.

For healers, I'd lean towards astrologian, for the extra work of managing your card buffs, but 90% of healing is reacting to other players' actions, so it's gonna vary wildly depending on the rest of the party.

For melee, ninja has to keep up its own buffs, line up Trick Attack with other players' bursts, and remember all of the mudra combos and when to use each.

For casters, summoner has multiple rotations that go in sequence, requiring you to know which set of buttons you need right now in order to get the most damage done. Maximizing Bahamut means you also have to know the fight, so you know when and where you can safely stand still to cast. Plus the extra fun of watching out for other people in case you need to swift-raise someone.

For aiming.....well, none of them are complicated, but I'd say bard, since you have to keep track of your songs, your dots, and your support abilities.
Okay ill try ast,gun,summoner out some thanks for that