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  1. #51
    Player
    Sindele's Avatar
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    Aug 2013
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    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    The reward pools constantly expand, so it just means more future profits as others fall off or sell out. (Also, at current rewards, 40m is still hypothetically worthwhile faster than that - the biggest hurdle remains the buildup time of unlocking zones.)

    I think the community cost of 40m barrier to entry is too high, but I'll agree that current placard costs are outdated - just not that outdated.
    (0)

  2. #52
    Player
    Catstab's Avatar
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    Aug 2020
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    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Sindele View Post
    I think the community cost of 40m barrier to entry is too high, but I'll agree that current placard costs are outdated
    The 40m is based on 2 things:
    1) Placard cost in ARR
    2) What people are paying resellers for FC houses in demolition shutdown.

    Notably, someone just said they made 35 million in the couple days following the patch. At current, that is enough for 12 smalls or 2 medium houses. Would you say that if you can afford a small house in a day, or a medium in a week, they're too cheap? I would.
    (1)

  3. #53
    Player
    Sindele's Avatar
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    Aug 2013
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    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Considering the relative difficulty of making that money outside the first week of a patch cycle, I'd hesitate to. Again, I don't disagree that current placard costs are a relic of another age, I just think yours are too high.

    ARR placard costs also had some gradation by server and was originally intended to be costs for multiple people pooling their money, among other complicating factors, so drawing that cost straight to the present without alteration is a fraught concept.

    Also, comparing it to FC sales is a little perilous because, again, people are often buying those in search of either the 100% guarantee of having a house which otherwise does not exist in the current system, or in search of a return on their profit. Even then, you're not likely to get anywhere near 40m on a small outside of the hyper-congested or hyper-desirable servers. In fact, your prices are higher than I've seen for everything outside of dream plot mediums on Balmung/Gilgamesh/Mateus.
    (0)

  4. #54
    Player
    Catstab's Avatar
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    Aug 2020
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    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Sindele View Post
    ARR placard costs also had some gradation by server and was originally intended to be costs for multiple people pooling their money, among other complicating factors, so drawing that cost straight to the present without alteration is a fraught concept


    I really think those Durandal numbers fit today's day and age just fine. The Hyperion numbers would be an improvement but it doesn't feel like enough. It really needs to be a price that less than half of players can afford if it's going to crush demand down to a reasonable level.

    Quote Originally Posted by Sindele View Post
    you're not likely to get anywhere near 40m on a small outside of the hyper-congested or hyper-desirable servers.
    For selling an FC? This is simply not true. I'm on 3 reselling discords where I was seeking a personal house at one time. Small FCs are currently ranging 20-40 million based on the server and the day. They've come down a little bit since auto demolition was announced. Before that they were selling for closer to 30-60m, and one Balmung Mist 49 went for 70m (the seller took offers for about 10 minutes after posting). Medium FCs start at 100m unless it's on a dead server.

    Right now, forming an FC to camp a house and flip offers 17-37 million profit on a small and 75+ million for a medium. If those outcomes changed to a 3 mil loss and a 75 mil loss,respectively, I'm thinking people would stop playing that market.
    (0)

  5. #55
    Player
    tdb's Avatar
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    Jun 2017
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    859
    Character
    Mikayla Rainstone
    World
    Lich
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Catstab View Post
    Notably, someone just said they made 35 million in the couple days following the patch. At current, that is enough for 12 smalls or 2 medium houses. Would you say that if you can afford a small house in a day, or a medium in a week, they're too cheap? I would.
    I think you missed the point. I said there was a window of about two days and I was able to make 35 million during it. But that window is now closed. If I sold the same items now, I'd make about 2 million. The next such opportunity probably won't come before 6.0, which is 8-10 months away.

    Edit: And also I had to be prepared for that window of opportunity, by making sure my crafter equipment was up to the task. Easy though crafting is these days, leveling up 6-8 crafting classes and obtaining and melding gear for them still requires a substantial amount of effort.
    (1)
    Last edited by tdb; 12-21-2020 at 08:26 AM.

  6. #56
    Player
    Sindele's Avatar
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    Aug 2013
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    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Prices will always move to meet demand, but anyone who was paying >40m for an FC small for anything outside of a Balmung beachfront/heart/waterfall is odds-on getting fleeced. Maybe if you're only going by the offers that actually list the prices they want, which are almost always inflated over true value, but in reality.. nah.
    (0)

  7. #57
    Player
    Mavrias's Avatar
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    Mar 2017
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    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by tdb View Post
    Yeah, instead this is a video game where some people got ahead by getting into the game early and doing things which now are nowhere near as profitable. Crafting in particular has been made a lot more accessible, which also means prices for crafted items have gone down. It hasn't been even two weeks since 5.4 and Exarchic gear is already selling below 100k (for some pieces at least) - cheap enough that I consider crafting it for sale a waste of my time. There was a very short window (a couple of days) where the new crafted gear sold at high prices, and I made about 35 million gil from it because I was prepared. Others probably made even more. How quickly do you figure you can make 35 million gil now that that window has closed?
    Yes, someone with more time and energy put in is going to make gil faster, thats how earning anything works. There are still other markets to take advantage of that give good gil, I listed several in the post you partially quoted. If you want an example specifically for crafting, potions and raid food are still going for a pretty penny and will be for at least the next few months and will likely see another spike when the new ultimate comes out. I've made several hundred million in the past week alone, just from pots and raid food along with other non crafting sources.
    (1)

  8. #58
    Player
    Jojoya's Avatar
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    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sauteed View Post
    Hi. Instead of cutting off the rest of the post please include where I said exactly this.
    Here's your entire post. You didn't say the same thing I was saying. You just started listing your own ideas that again don't solve the problem.

    Quote Originally Posted by Sauteed View Post
    I see a lot of suggestions get tossed around for housing but seems like people are opposed to most of them, and full heartedly state why they disagree (that's fine) but usually forget to input their suggestions on how to go in a positive direction. I've kind of been behind the instanced housing ideology, but not just 100 item cap no tenant apartment instanced housing. Think like vastly improved over that. I've also said these improved apartments should be subject to the same house decay as normal houses and you can also keep a regular non decaying apartment alongside it, but cannot own a ward house as well as the improved apt. I think that is the fairest way to address the housing situation outside of just opening dozens of new wards and quit trying to incentivize transferring to other data centers or worlds etc.

    There are reasons why lottery system is trading in 1 issue for another that will be a abuse prone as well as keeping the supply far too limited. Even if the original idea was to keep housing limited in the beginning the population has ballooned in a FAR greater capacity than what was imagined so limited supply became WAY TOO limited supply and has been a constant source of grievous problems for people wanting to get in the scene while people already invested get slammed or trolled and attacked for actually you know.. owning a house. Kind of mind boggling.
    (0)

  9. #59
    Player
    Maeka's Avatar
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    Apr 2014
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    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Imagine someone thinking that 300 million+ is fair for a house, lol.

    We're trying to make housing available, not exclude 99% of the population by sheer price alone.

    Trying to get 300 million+ with how much competition there is for just about anything in the game is merely going back to "Only no-lifers need apply". And it's the No-Lifers who are already very much at the advantage right now, which is what my whole proposal was trying to get rid of.

    My proposal of a straight up bidding and lot drawing is designed to give everybody an equal playing field so long as you have the money to buy in, everybody has the same chance of obtaining a property (with the optional double chance if you do not already own a property, or something akin to that), and it removes the tedium of standing there spamming clicks on a placard hoping to be the guy to sneak your clicks in as soon as it becomes available while simultaneously getting rid of the need for botting and other toxic behavior. Everybody goes there, puts their bid in, and then waits to see if they won.

    Not sure why we're talking about workshops and farmers here, especially since they made it that only one account can own one house per server IIRC?

    Though IMO, they should give, say, a 6 month warning and those who have multiple houses have to give them up. Even if someone quits over having to give the houses up, you'd be losing what, a dozen players or so? Good riddance. If they can't see how toxic it is to be hanging onto a whole ward of properties, then they are not the sort of player we want in the community anyway.
    (1)

  10. #60
    Player
    Mavrias's Avatar
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    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Maeka View Post
    If they can't see how toxic it is to be hanging onto a whole ward of properties, then they are not the sort of player we want in the community anyway.
    Bruh, I can't see how this is toxic, or do you just equate "thing I don't like" as toxic? How exactly are they interacting with you negatively? Are they calling you names while farming sub mats or something?

    The people are just playing the game, dog. Your blood pressure will be at a much healthier level if you stop worrying about what other people are doing if it doesn't affect you.q
    (1)

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