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  1. #1
    I for one miss the party pulling from 11 when you had 1 person pull and not everyone run up and kill it. I may get blasted for this too, but i miss level sync.
    (4)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Just about everything.
    (0)


  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Better servers, no animation lock, lots of content, awesome UI, that is all I require.
    (4)

  4. #4
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jinko View Post
    Better servers, no animation lock, lots of content, awesome UI, that is all I require.
    how soon before internet and sever latency is measured in micro (and one day even nano) seconds
    There are already brokerage and trading houses that have in house messaging latency down to nanoseconds and inter-host messaging in microseconds... It's coming, I tell ya
    (1)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rydin View Post
    how soon before internet and sever latency is measured in micro (and one day even nano) seconds
    There are already brokerage and trading houses that have in house messaging latency down to nanoseconds and inter-host messaging in microseconds... It's coming, I tell ya
    Cool I'll set up my PC in SE's basement ^^
    (1)

  6. #6
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Curvaceous, long-haired elven women in short skirts and loooooooooooooooooooong jackets.

    <_<

    >_>

    What?

    *turns up the music*


    ♪ I want a girl with a mind like a diamond... ♪
    (0)

  7. 04-19-2012 04:08 AM

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    146
    Quote Originally Posted by Eagleheart View Post
    Curvaceous, long-haired elven women in short skirts and loooooooooooooooooooong jackets.

    <_<

    >_>

    What?

    *turns up the music*


    ♪ I want a girl with a mind like a diamond... ♪
    lol oh yeah
    (0)

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    146
    Yeah before FFXIV 2.0 alot of suggestions will get diverted to "due to the server systems this is not possible til 2.0" but after that we can all brainstorm to make sure they stay busy
    (0)

  10. #10
    Player
    BadOmen's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    248
    Character
    Beberry Berry
    World
    Midgardsormr
    Main Class
    Gladiator Lv 77
    Hmmm to make FFXIV better there is 1 point ... Gamers playing this game need to get on their headz this is not FFXI, not WoW, is really annoying the amount of people asking this to dont be a FFXI-II game while at same time these same gamers are tryin to play this game as they used to play FFXI, and even going so far as to try get ideas takewn from XI copy/paste style to XIV. is ridiculous seriously.

    SE makin a game where you have to play diferent roles for diferent porpouses yet people want to play a certain job for all kind of porpouses, thats just wrong... stop complaining about your job cant do this or that and watch what it can do and use it for it, level other job for those other things you want to do.

    Something i want is this game to dont be so lineal, to dont be done just as others have done it before, i want a game where you go on a raid and you dont have to do it exactly the same way one time and another and another. But Sadly this will never happens as there be always gamers who did things first and want everyone else to do it the exact same way 1 time and another and another and again and again until you get tired of it and wish to quit the game cause other "veteran" gamers tell you how you have to play your job while at same time these same "veteran" gamers have their mind closed to diferent ways to do things.

    I Want a game where in a party we need to have diferent roles to play their functions but at same time dont be dependable of 1 or 2 jobs such as a Tank or a Healer to succesfully win, a game where you coould go with all DDs and if they play their job right they be able to get ahead without tank or healer, i could see it possible, but well there will be always people tellin yah "NOOOOOOO, other morpgs you have to do this and that, so we have to do the same way here too".

    My point: Doesnt matters how many changes SE do to this game, the main problem is they cant tell their gamers how to play a game. if SE decides to make an awasome original game with mechanics never ever seen before, their main issue will be still the same, convince their gamers to stop tryin to play this game just as other gamers similar to it, but SE cant tell their gamers how to play their game without burn in the flames of "too straight side lineal game!"

    No one cant make a game out of the standards of their time without get hard critics of "i dont understand it" and finally get droped to trash to just watch few years after another game using same dynamics get all the attention.

    Sooooooo.... in conclusion o me, SE need put more attention to the gamers base besides just change their game.

    As side note, once 2.0 be released i will miss the way FFXIV had so many drastical changes in so short period of time , never beign the same after a couple months, always in change, makin their gamerz to get used to new dynamics, yes game started really bad, but it has been evolving , i kinda enjoyed beign part of the changes, so lil sad to think once 2.0 be here we wont get to see such dramatical changes on UI and such that had us gamers at expectation of every update.
    (1)
    Last edited by BadOmen; 04-19-2012 at 04:44 AM.

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