You're completely ignorant of the rest of the forum posts, especially if you cannot see the following thread: http://forum.square-enix.com/ffxiv/t...-and-the-Guard which has garnered 78 likes and counting to fix the rampant classism that clearly doesn't exist only in my head.
Sure it will, especially if the fights and dungeons are created to favorite a variety of classes to PREVENT job stacking.1)This idea won't prevent the exclusion of classes/jobs from dungeons. That's a community issue. they will continue to exclude classes even if this were implemented.
Again, no idea what you're talking about here because classes/jobs still need a big boost to identities. Every class still works via "BUILD TP SPAM MOVE!" some classes can be better at AOE with decent solo target dps (BLM/War) while others should excel at single target DPS with marginal AOE dps (Monk/Bard). A good and well rounded group should have massive advantages over stacking a particular class.2)It won't increase class/job identity. Jobs actually have done that already and the issue of identity (BLMs healing tank or MNKs tanking) doesn't really exist with the exception of the PLD/WAR relationship and that's going to be fixed by balancing the classes, not changing how dungeons are run. Which addresses the 3rd bullet.
You're right on this one. Nobody is straight up "required" to level up. The peer pressure is simply efficiency caused by how the fights are created. This measure is a countermeasure to alleviate the pseudo-forced requirement to level up every job.4) No one is required to level up multiple classes or jobs. They feel peer pressure to do so, but in truth, there's no requirement out of the game itself. The Peer Pressure will remain even if this is implemented.
Again, I agree with limitations. I've heard and read several complaints where groups do not want to take a person with only Monk, or only BLM, or only WAR to dungeons. This is pretty restrictive and cuts accessibility. If all people are doing are speed runs, it is limiting the accessibility for those that want to do the dungeons. Finding a linkshell that doesn't "exclude" people isn't also a viable option, so please don't state it in subsequent posts as a valid retort.5) Everyone can play all the content in the game so long as their level is high enough. There is no accessibility problem.
I don't understand this because every other MMO manages to have dungeons that have a wide berth of content without multiple class/job switches during the run. It allows developers to come up with innovative fights rather than just worry about resistances and damage types.6) Changing how dungeons are run so that no one can change class/job in instance creates 0 content. It encourages class stacking because parties lose all flexibility once they enter.
Clearly ignorant of party play. People want to do speed runs. Don't punish them for having leveled up the classes they only want to play.The primary reason for class exclusion is the personal preference of players and the purpose of the party. If you don't want a class stacked speed run, don't join a party where a speed run is the goal. If you can't find said party, make your own.