Leves are a great way to make Gil.

If anything they should expand the system. The more options for leveling the better.

In my opinion the reward from Leves, FATEs, and open world enemies is hurting the game. Damage dealers wait extensively for dungeon queue’s.

If other, and more options for leveling existed I feel there would be a better balance.

This is a “successful” RPG, the options should not be so limiting and players should want more options.