





Isn't the fight with Nael in the Binding Coil specifically at "the Holodecks"? And that illusion was fully visible to the characters.
Which is not to say it's in use every time this happens, but the technology exists and is there to be salvaged.





Yes, that fight was on The Holodecks
And later in Azys Lla when we fight the Warring Triad, the Extreme versions of the fight also take place in Holodeck Reality Augmentation simulators that are computers simulating fully powered Warring Triad versions.
I had been of the mindset that they had gone to Second Coil and gotten the holodeck tech there, and incorporated it into the weapons as a way to bring out the full extent of the oversoul's persona.
Interestingly, the Holodecks fight with Nael Deus Darnus takes place on a circular platform where you can't fall off, because the simulator has put up the laser grid deathwall to prevent you from exiting the bounds of the simulator. In Ruby Weapon, the augmentation to reality doesn't change the shape of the arena, but does introduced a death wall still.
From Emerald weapon we get the death wall, but the reality augmentation actually increases the size and shape of the arena to a full rectangle with more solid ground, rather than a circle. The minimap doesn't change at all to compensate that change either, which kind of threw me off the first few times I did the fight.
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
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