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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,229
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MoofiaBossVal View Post
    If the recreation of Werlyt inside the Castrum happened in lore for real, then we effectively had introduced straight up holodeck technology into the setting, which has massive implications.
    Isn't the fight with Nael in the Binding Coil specifically at "the Holodecks"? And that illusion was fully visible to the characters.

    Which is not to say it's in use every time this happens, but the technology exists and is there to be salvaged.
    (2)

  2. #2
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,606
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Iscah View Post
    Isn't the fight with Nael in the Binding Coil specifically at "the Holodecks"? And that illusion was fully visible to the characters.

    Which is not to say it's in use every time this happens, but the technology exists and is there to be salvaged.
    Yes, that fight was on The Holodecks

    And later in Azys Lla when we fight the Warring Triad, the Extreme versions of the fight also take place in Holodeck Reality Augmentation simulators that are computers simulating fully powered Warring Triad versions.

    I had been of the mindset that they had gone to Second Coil and gotten the holodeck tech there, and incorporated it into the weapons as a way to bring out the full extent of the oversoul's persona.

    Interestingly, the Holodecks fight with Nael Deus Darnus takes place on a circular platform where you can't fall off, because the simulator has put up the laser grid deathwall to prevent you from exiting the bounds of the simulator. In Ruby Weapon, the augmentation to reality doesn't change the shape of the arena, but does introduced a death wall still.

    From Emerald weapon we get the death wall, but the reality augmentation actually increases the size and shape of the arena to a full rectangle with more solid ground, rather than a circle. The minimap doesn't change at all to compensate that change either, which kind of threw me off the first few times I did the fight.
    (1)

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