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  1. #1
    Player
    EnigmaticDodo's Avatar
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    Jan 2019
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    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51

    Synthetic Auracite System Questions

    How is this thing transforming the environment we're in from a lore perspective? I can understand turning into other people, I guess, but this one, I just can't create an explanation.
    (0)
    Last edited by EnigmaticDodo; 12-15-2020 at 02:56 PM.

  2. #2
    Player
    Cilia's Avatar
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    Sep 2013
    Location
    The Hermit's Hovel
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    3,684
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    This one actually hasn't been explained.
    (0)
    Trpimir Ratyasch's Way Status (7.2 - End)
    [ ]LOST [ ]NOT LOST [X]RAGING OVER DEMIATMA RNG
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  3. #3
    Player
    KageTokage's Avatar
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    Feb 2017
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    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I assumed they were just illusions conjured from memories that weighed very heavily on the minds of the two subjects we've seen used for the project, as things just abruptly return to normal once the Weapons are shut down.

    They never really bother explaining how some other primals like Zurvan and Tsukuyomi completely transform the battlefield, either.
    (5)
    Last edited by KageTokage; 12-15-2020 at 04:24 PM.

  4. #4
    Player RyuDragnier's Avatar
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    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by KageTokage View Post
    I assumed they were just illusions conjured from memories that weighed very heavily on the minds of the two subjects we've seen used for the project, as things just abruptly return to normal once the Weapons are shut down.

    They never really bother explaining how some other primals like Zurvan and Tsukuyomi completely transform the battlefield, either.
    I'm going to assume it's essentially a Reality Marble created by an excess release of Aether into the air, temporarily creating a spatial distortion bubble with its own rules set up by the creature that creates it. This explains why things like E1's ultimate attack doesn't actually destroy the solar system or planet, because we're not actually there during the fight, we're in the bubble.
    (7)

  5. #5
    Player
    Cilia's Avatar
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    Sep 2013
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    The Hermit's Hovel
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    3,684
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RyuDragnier View Post
    I'm going to assume it's essentially a Reality Marble created by an excess release of Aether into the air, temporarily creating a spatial distortion bubble with its own rules set up by the creature that creates it. This explains why things like E1's ultimate attack doesn't actually destroy the solar system or planet, because we're not actually there during the fight, we're in the bubble.
    This was one possibility I considered. The other credible one is that some primals and enemies have an ability akin to the Phantom Ruby, which essentially creates hallucinations so believable they effect you as if they were real.

    Sometimes Reality Marble-type abilities are explicitly used - the Burning Heart, Soul of the Creator, Shinryu fight, and Omega Raids all take place in such closed-off pocket dimensions (in part or in whole) - but unless it's explicitly stated or shown we don't know what exactly is going on.
    (5)
    Trpimir Ratyasch's Way Status (7.2 - End)
    [ ]LOST [ ]NOT LOST [X]RAGING OVER DEMIATMA RNG
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  6. #6
    Player
    Baxcel's Avatar
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    Jan 2019
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    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    According to what Cid an Belsar both said they've already fed at least 1 primal to each of the weapons.. from the fight with Saphire weapon..

    What we know is that primals can pull us into a world during the fights.. most notablely the fight with Tsyukiomi the memories from Tsyu and the moon stage at the end..

    So it stands to reason that the weapons can also harness this power from the primals being used as energy cores along with the auracite data from the Garliean commanders
    (2)

  7. #7
    Player
    MoofiaBossVal's Avatar
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    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I think it's just a stylistic choice.

    We may or may not have fought a holographic projection of Gaius, but the room in lore most certainly did not suddenly turn into a recreation of the conquest of Werlyt. Just as I doubt that at the end of 4.3, the interior of the Castrum suddenly turned into an autumnal Japanese garden.

    If the recreation of Werlyt inside the Castrum happened in lore for real, then we effectively had introduced straight up holodeck technology into the setting, which has massive implications. I don't think that the G-Warrior training simulation from 5.3 counts, as I don't think that was an actual holodeck, but rather just the WoL sitting in the cockpit of the G-Warrior doing simulations but the G-Warrior is not actually moving and the landscape has not been altered or anything.
    (0)

  8. #8
    Player RyuDragnier's Avatar
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    Oct 2013
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    New Gridania
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    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MoofiaBossVal View Post
    We may or may not have fought a holographic projection of Gaius, but the room in lore most certainly did not suddenly turn into a recreation of the conquest of Werlyt. Just as I doubt that at the end of 4.3, the interior of the Castrum suddenly turned into an autumnal Japanese garden.
    Considering Gaius saw it as well and was just as surprised, I'm going to assume that it was another Reality Marble moment.
    (5)

  9. #9
    Player
    Iscah's Avatar
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    Nov 2017
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    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MoofiaBossVal View Post
    If the recreation of Werlyt inside the Castrum happened in lore for real, then we effectively had introduced straight up holodeck technology into the setting, which has massive implications.
    Isn't the fight with Nael in the Binding Coil specifically at "the Holodecks"? And that illusion was fully visible to the characters.

    Which is not to say it's in use every time this happens, but the technology exists and is there to be salvaged.
    (2)

  10. #10
    Player
    Vyrerus's Avatar
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    May 2014
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    The Interdimensional Rift
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    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Iscah View Post
    Isn't the fight with Nael in the Binding Coil specifically at "the Holodecks"? And that illusion was fully visible to the characters.

    Which is not to say it's in use every time this happens, but the technology exists and is there to be salvaged.
    Yes, that fight was on The Holodecks

    And later in Azys Lla when we fight the Warring Triad, the Extreme versions of the fight also take place in Holodeck Reality Augmentation simulators that are computers simulating fully powered Warring Triad versions.

    I had been of the mindset that they had gone to Second Coil and gotten the holodeck tech there, and incorporated it into the weapons as a way to bring out the full extent of the oversoul's persona.

    Interestingly, the Holodecks fight with Nael Deus Darnus takes place on a circular platform where you can't fall off, because the simulator has put up the laser grid deathwall to prevent you from exiting the bounds of the simulator. In Ruby Weapon, the augmentation to reality doesn't change the shape of the arena, but does introduced a death wall still.

    From Emerald weapon we get the death wall, but the reality augmentation actually increases the size and shape of the arena to a full rectangle with more solid ground, rather than a circle. The minimap doesn't change at all to compensate that change either, which kind of threw me off the first few times I did the fight.
    (1)

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