Half agree there. Don't we have enough AoE exclusive buttons? On the opposite, actions like Bio-Blaster or Auto Cross Bow are mostly absent when there is a single target.
Wildfire needs to go or to be heavily reworked. That goes without saying, that cooldown is a delayed 1200 potency.
About the tools fantasy, big agree. I really, really hope they rework flamethrower/add Chainsaw that replaces your 1-2-3 by new buttons through a cooldown but without having to follow 1-2-3.
For example using Flamethrower would put you in a "Flamethrower stance" for 10, 15s. Split shot would be replaced with a stronger single target GCD, slug shot by a GCD applying a short dot to the targets, clean shot by an AoE gcd.
Same would go for Chainsaw but at Melee ranged. I just hope we don't get Chainsaw but it's glued to the Automaton Queen.
Talking about the AQ, I don't think we need an AoE version, a cooldown that consumes like 20 Battery to deal AoE damage would do the trick but we'd fall again in the actions unused against a single target.
SB MCH wasn't bad, it was simply poorly executed.
Overheat tied to Flamethrower, the ammos "Wait 30s before the pull", the Auto turret you used to not care about but suddenly have to care about, most of the gameplay relying on Wildfire. It was a bunch of bad ideas.
I have a big wishlist for EW, but considering the recent reworks and 70 to 80, my expectations are very, very low.