On another news, that 1K gap is back between ranged and all other jobs.
This isn't the main topic, so I'll stop there about this topic.

On other hand, I'd like to try to resume what popular opinions about MCH are:
-Overrall, the new visuals brought with ShB are appreciated. However, previous animations such as 1-2-3 combo feels old and out of place. 1-2-3 combo is also redondant gameplay wise.
-There is a high demand on changing the way Hypercharge works, especially changing it like Perfect Balance and Bunshin. (5 charges to freely spend into heatblast)
-Wildfire remains a touchy subject, it's not impactfull in any way. Doesn't lives up to its damage, doesn't feels impactfull in the rotation. And MCH is often represented with this skill, from japanese gachapon to the Job Action trailer.
-Not a popular opinion, but there's been mentions about Flamethrower here and there, mainly that it feels like disconnected of all the MCH kit.

Overrall, the MCH rotation feels empty due to shared cooldown. The job felt more designed for dungeons than any other content. The rework was appreciated but removed far too much actions or made some irrelevant leading to this emptiness. The lack of interaction with the Automaton Queen is also something to be pointed out.

That is all important about the current MCH DPS rotation, I believe.
As for the ranged role itself, it's not the current topic, but the lack of support ability outside of rDPS is also lackluster.
I believe this topic should be adressed later, I think after the 8th week since release will be a good time, we should have the final numbers for this expansion. I truly doubt we'll see any changes or that the next Ultimate will be meaningul when it'll come to ranged balance.