Quote Originally Posted by Ultimatecalibur View Post
There are a couple ways to make "selfish" abilities that still add dps utility. For example, Wildfire could be upgraded so that not just your own weaponskills increase its potency but party member weaponskills, spells and pet attacks do so as well.
I don't agree to changing that Wildfire in that way, it would probably make it a lot more inconsistent without adding more gameplay.

If they're gonna make MCH a phys ranged that's "selfish", I don't really see dps utility coming back to it.
I would rather have different kinds of utility added to it that doesn't specifically affect damage directly, like CCs, mitigation and resource refresh (or anything else really).