I do love that they show the opposite genders using Viera and Hrothgar, just so you know the outfits aren't gender-locked.




I do love that they show the opposite genders using Viera and Hrothgar, just so you know the outfits aren't gender-locked.




Meanwhile Scholars be like:
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Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Would be nice if we were able to toggle socks/stockings on and off with the shorter skirts(the ankle length ones don't really need it, but the ones that are thigh/knee length would be nice).



It's so weird how many clothes combinations are just not possible in this game. For example also "socks", "stockings" or "tights" on the leg equipment that always have to stop at the ankles so you can only wear boots with them, so technically they are nothing more than leg warmers or leggings. Or how so many long gloves or gauntlets have to be HUGE or everything will clip. Or the whole topic about Viera and Hrothgar head gear.I've been observing and trying to work out the rules for how things go together (more looking at gloves than shoes, but I think they might work the same), and I think that ankle-length footwear has a piece of data on it saying whether they go over or under pants - but the behaviour of knee- or thigh-length footwear might only be determined by the pants.
I'm not playing any other games where you have so many gear options you can freely combine, so how is it in others?



For what I experienced in other games (although I can't say I'm an expert) most MMOs either don't have this amount of diversity in gear, or some items clip badly with each other (sometimes even worse than some clipping issues in FF14). Sometimes devs go for alternating the look of some items in order to make combinations work (much like high boots technically alternate the look of many pants here, for example). That said, FF14 isn't alone in its issues with gear, but I would say there are games that are better at handling this (or, rather, they made it the right way from the start).
I think a lot of thing aren't impossible on a technical side, but potentially they could mean that modeler and coder will need to revisit tons of old items each time there's new release in order to set rules for hiding/showing depending on combination (which right now seem to work more like "this item goes over all pants" or "this item goes under all pants"), which is a lot of work and it would get only worse with each patch just for the coding part, not even testing. And this is, I suspect, the main reason why they tend to avoid making some type of items (like boots with high socks, for example, instead making socks part of the pants slot). It's not that it's impossible to do at all, it's just potentially troublesome. That said, in order to avoid that, they need to overhaul the gear system just in general, which isn't something easy to do at this stage in game's lifecycle - not impossible, but there's no guarantee they'll ever decide to do that. It's usually easier to create something new from scratch than fixing issues in old stuff.




I'd expect we don't get true socks because we also can't have true bare feet. They could probably do it, but we would still get a bit of a sandal along with them. When it comes to the robustness of most arm gear, something you can look into are some body pieces have sleeves or arm guards as part of the attire, but not attached to it. If you like the look it is not difficult to find hand gear that matches or blends well. These items are clearly visible as their thumbnails depict this feature. Some examples are, but not limited to are the Chief Bunny Bustier and Thavnairian Bolero.It's so weird how many clothes combinations are just not possible in this game. For example also "socks", "stockings" or "tights" on the leg equipment that always have to stop at the ankles so you can only wear boots with them, so technically they are nothing more than leg warmers or leggings. Or how so many long gloves or gauntlets have to be HUGE or everything will clip. Or the whole topic about Viera and Hrothgar head gear.
I'm just sitting here wondering if I'm the only person annoyed that the shirt has 3 button holes but only 2 buttons. Seeing it in cutscenes over and over is driving me nuts lol I mean, once you see it, you cannot un-see it!
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Oh, I put that down to typical sloppy teen dressing practices/clothing care. One button ripped off, or they misaligned the holes whilst dressing.
やはり、お前は……笑顔が……イイ
lol I could see that I suppose, I'm going to put that down to sloppy art team at SE :P
Times like this I wish we had a few more glamout spots, something like an underwear slot and a slot for glasses/shades. But whatever, we'll adapt and make some cool glamours like we always do.
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