Quote Originally Posted by ForteNightshade View Post
All in all, you're just rewarding the extremely rich players
How else do you decide how to distribute a resource only ~20% of players can have? Each server has 5,760 houses (roughly 4320 personals and 1440 FC) and 20,000-25,000 players. Right now we decide which one player in five gets a house based on their ability to click a placard for several hours at a time, any number of times. Many people have commented how-anti fun this system is.

There needs to be a check on housing other than patience, free time, and abuse of your gaming hardware. I think 'players or FCs who have 40 million gil to invest' is a decent check. 40 mil is far from "extremely rich" it's just a player who has put a good year into the game at endgame content, or an FC that has 8+ people willing to pool a few weeks worth of work.

Not to mention, the game needs a gil sink. You say this would only benefit the rich, but I know some of the rich and they'd swat me for saying this, but small houses having a placard price of 3m contribute greatly to their riches. Having to invest 40 million gil every time you wanted a workshop would put a dent in profiteering.