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  1. #21
    Player
    Catstab's Avatar
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    Aug 2020
    Posts
    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jojoya View Post
    If resellers are successfully getting 40 million for a 3 million gil piece of property right now as you say, what makes you think they won't be able to successfully get 60 or 80 as well if the property price increases?
    They're being paid for being the first person to snap up a 3 million gil item in a sea of people who can afford it.

    Fewer people can afford 40m than can afford 3m, so more houses will stay open longer. This means placard hunting is easier, so buyers are less motivated to pay reseller prices when they could do it themselves. With the investment so much higher, many resellers will not be able to afford. Those that can will find fewer buyers than before, less profit being made than before. This will have an undeniable effect on the market. You speak as if because the FC selling market would merely be crippled and not gone, like the relocation market would be, that the solution isn't worth it.

    I agree with you that 'housing for all' is best, but I don't think SE is up to giving up 80 wards or giving us instanced housing.

    Quote Originally Posted by Jojoya View Post
    If SE is not wiling/able to solve the supply issue, it should remain opportunity RNG... You're in the right place at the right time, and you win the roll or have the gil to buy immediately.
    That's literally what I'm asking for.

    Right now 'the right time' = 'any time between 0-22 hours after this house opened.' Before the timer, the right time was just being the first one to sweep when the house demolished.

    Those who have 'the gil to buy immediately' should have the opportunity to do so. They do under my system, and doing so creates a gil sink for billions per year, instead of fueling a exploitative player market.
    (1)

  2. #22
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Catstab View Post
    Fewer people can afford 40m than can afford 3m, so more houses will stay open longer.
    It doesn't matter how many can afford 40 million versus 3 million. What matters is how many houses there will be compared to those who can afford the 40 million.

    If we're still only seeing 6-8 houses relinquished/demolished per world a week, those houses won't be staying open any longer than they currently do.

    You're also overlooking that if the prices go up, players who want a house will start earning and saving gil for the new price because that's what it will take to get a house.

    Quote Originally Posted by Catstab View Post

    Those who have 'the gil to buy immediately' should have the opportunity to do so. They do under my system, and doing so creates a gil sink for billions per year, instead of fueling a exploitative player market.
    The exploitive market will continue to exist because the supply is still lacking.
    (1)

  3. #23
    Player
    Catstab's Avatar
    Join Date
    Aug 2020
    Posts
    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jojoya View Post
    What matters is how many houses there will be compared to those who can afford the 40 million.
    Again, you're reading what I'm saying, and then arguing against me by repeating my points back to me.

    Let's put some numbers behind it to fuel the understanding process. Right now we will estimate 90% of players have 3 million gil. 20,000 players per server for this example. So 18,000 people compete for 4,300 personal houses. Outcome = 24% of eligible players can receive housing. We will assume 40% of players per server have 40 million. So with my pricing, we no longer have 18,000 house hunters, we have 8,000. 8,000 people go for 4,300 houses = 54% of eligible players receive housing.

    Yes, these numbers are for all currently existing personal houses. You could as easily apply them to new wards. If 480 smalls in 3 new wards cost 3 million each then they have 18,000 eligible buyers and 2.6% of eligible players will get to relocate or purchase in those new wards. If prices go to 40 million then only 8,000 people can afford to buy in the new ward, and 6% of eligible players will get to move in.

    "But Catstab, people would just craft, run their roulettes, and play in potd or eureka until they joined that eligible 40%, and it would slowly grow!"

    Um, okay. So the people who are currently huddled like seagulls on empty plots would instead go and play the video game till they earned a house? Why, it's almost as if you've discovered the entire foundation of my idea. A 40m price tag measures who is actually playing the game while 3 million can be made watching cutscenes. If we can't make more houses, we need to make players wait longer to get in line for one to keep those lines short.


    Quote Originally Posted by Jojoya View Post
    If we're still only seeing 6-8 houses relinquished/demolished per world a week, those houses won't be staying open any longer than they currently do.
    Severely decreasing the number of people eligible for houses is most definitely going to mean they stay open longer. You have fewer sweepers, fewer shoppers, and with the timer gone the empty plot doesn't spend 8+ hours as a beacon for campers. Plots that close in 1-5 seconds currently would start staying open 1-20 minutes or more.

    Quote Originally Posted by Jojoya View Post
    The exploitive[sic] market will continue to exist because the supply is still lacking.
    Selling FCs would be harder to invest in and return less, the market would exist but only in a phenomenally reduced state. Selling relocation would be next to impossible and would not ever occur for profit. I've already explained why in above posts.
    (2)

  4. #24
    Player
    KalinOrthos's Avatar
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    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Catstab, what we're all trying to say is that your addressing of the problems doesn't fix any of them. People much smarter than I have already told you why increasing the price tag won't actually fix the issues of FC resale inflation or scalping, and I have already said that your proposal simply puts a very detailed and customizable part of the game even further out of reach of the casual player. You doubling down and using baseless theorycrafting in such a self-assured manner just makes you come off as arrogant.
    (1)

  5. #25
    Player
    LaylaTsarra's Avatar
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    Feb 2014
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    4,918
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by KalinOrthos View Post
    Catstab, what we're all trying to say is that your addressing of the problems doesn't fix any of them. People much smarter than I have already told you why increasing the price tag won't actually fix the issues of FC resale inflation or scalping, and I have already said that your proposal simply puts a very detailed and customizable part of the game even further out of reach of the casual player. You doubling down and using baseless theorycrafting in such a self-assured manner just makes you come off as arrogant.
    They aren't going to increase the prices. They will not allow the rich the housing market. They will not allow auctions for housing purchases and they aren't going to institute lotteries. Forum banter about these ideas isn't going anywhere in my opinion. They are and will address the housing shortage in other ways well before they try and do any of this. I think Ishgard and the new servers will be a litmus test for where they plan to take housing. We shouldn't have to wait too long and my bet is we will see significant changes to the supply side. Will it be enough for everyone well probably not unless instanced housing and upgraded apartments are something they have planned.
    (1)
    Last edited by LaylaTsarra; 12-22-2020 at 08:12 AM.

  6. #26
    Player
    Catstab's Avatar
    Join Date
    Aug 2020
    Posts
    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by KalinOrthos View Post
    increasing the price tag won't actually fix the issues of FC resale inflation or scalping
    Assuming by 'scalping' you mean selling relocations, it would fix that issue. As for FC resale, it would severely reduce that issue. Apparently the 'people much smarter than you' aren't following the conversation either, if that's what they're contributing.
    (1)

  7. #27
    Player
    KalinOrthos's Avatar
    Join Date
    Jul 2017
    Posts
    558
    Character
    Kalin Orthos
    World
    Mateus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by LaylaTsarra View Post
    They aren't going to increase the prices. They will not allow the rich the housing market. They will not allow auctions for housing purchases and they aren't going to institute lotteries. Forum banter about these ideas isn't going anywhere in my opinion. They are and will address the housing shortage in other ways well before they try and do any of this. I think Ishgard and the new servers will be a litmus test for where they plan to take housing. We shouldn't have to wait too long and my bet is 5.0 will see significant changes to the supply side. Will it be enough for everyone well probably not unless instanced housing and upgraded apartments are something they have planned.
    Oh I'm well aware they won't do any of that, and I'm really hoping the increased servers at least give me a chance at a small.

    Quote Originally Posted by Catstab View Post
    Assuming by 'scalping' you mean selling relocations, it would fix that issue. As for FC resale, it would severely reduce that issue. Apparently the 'people much smarter than you' aren't following the conversation either, if that's what they're contributing.
    So...your idea to fix the problem of FC resale is inflate the prices by 1300%, which doesn't actually get rid of the problem, just puts a higher pricetag on it so casual players will never get to experience it.

    I mean, technically you don't have to fix that broken vase if you smash the remains into powder.
    (0)
    Last edited by KalinOrthos; 12-22-2020 at 03:31 AM.

  8. #28
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Catstab View Post
    So 18,000 people compete for 4,300 personal houses.
    Except those 18,000 players aren't going to have 4300 personal houses to compete over. They're going to have 6-8 a week, or about 400 a year.

    Even Ishgard is only going to add another 1440 houses if it opens as a standard housing district with the same number of wards we currently have in the other districts.

    Quote Originally Posted by Catstab View Post
    If 480 smalls in 3 new wards cost 3 million each then they have 18,000 eligible buyers and 2.6% of eligible players will get to relocate or purchase in those new wards. If prices go to 40 million then only 8,000 people can afford to buy in the new ward, and 6% of eligible players will get to move in
    And 480 smalls are not going to last any longer with only 8,000 competing for them than they would with 18,000. You've still got thousands of potential buyers rushing in hoping they'll get one before they're sold out.

    Quote Originally Posted by Catstab View Post
    So the people who are currently huddled like seagulls on empty plots would instead go and play the video game till they earned a house
    The people who are currently huddled like seagulls on empty plots are still going to be huddled like seagulls on empty plots because they already own them. SE isn't going to make the purchase price increase retroactive then take houses away from those who don't pay up any more than they're going to take away grandfathered multiple houses.

    It's not going to stop more players from buying then sitting on unused plots because they've got nothing better to spend the gil on and once they've paid that one time price it's theirs. They don't have to pay another gil.

    Quote Originally Posted by Catstab View Post
    Selling FCs would be harder to invest in and return less, the market would exist but only in a phenomenally reduced state. Selling relocation would be next to impossible and would not ever occur for profit. I've already explained why in above posts.
    Increasing prices does nothing to make it next to impossible to resell for profit when players don't have any other substantial purchases to make in this game other than a house and the number of available houses is still much smaller than the number of players able to buy.

    There is too much gil being generated on a daily basis and nothing significant taking that gil back out of the system.

    "That why we should increase house prices - to take that gil out of the system!"

    That only works if there is a house available for every player with the gil to buy. If they can't buy, the gil continues to accumulate in the system.

    Right now, only 6-8 players per world get a chance to buy each week. That's not much of a gil sink when you're talking 18,000 players. It would take 43 years for every player to finally have a chance to buy a house at that rate.

    If SE doesn't fix the supply problem, increasing the price accomplishes nothing.

    Quote Originally Posted by LaylaTsarra View Post
    They aren't going to increase the prices. They will not allow the rich the housing market.
    I can see them increasing the prices if they don't solve the supply problem, though I don't see them being increased to the amounts that Catstab is suggesting.

    You're right that they're not going to limit housing to the rich but then what is rich these days?

    Where are they going to go with this system to address the obvious flaws when it comes to making it engaging content for the entire player base instead of just the small minority that gets lucky? We'll have to wait and see.
    (0)
    Last edited by Jojoya; 12-22-2020 at 09:50 AM.

  9. #29
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Cat? Check

    Same old drivel about higher housing prices? Check

    Yep, think this is another one of a certain poster's alts who has 49102401295 houses for personal use.

    "Now that I own an entire ward, I want the housing prices raised."
    (0)
    Last edited by Vahlnir; 12-22-2020 at 09:55 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  10. #30
    Player
    Catstab's Avatar
    Join Date
    Aug 2020
    Posts
    313
    Character
    Catstab Mcdoggypunch
    World
    Hyperion
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Vahlnir View Post
    Cat? Check

    Same old drivel about higher housing prices? Check

    "Now that I own an entire ward, I want the housing prices raised."
    I've posted this suggestion exactly once, I am no one's alt, and I do no own any entire wards. Thanks for coming by though.
    (1)

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