How often do you see someone who doesn't just glamour over their endgame gear anyway?
How often do you see someone who doesn't just glamour over their endgame gear anyway?
But where does that glamour come from? Unless they're sticking to the Lv1 glamours there's every chance it's drawing on a past expansion's endgame gear.
It would be boring if everyone wore the same endgame gear instead of finding something unique.
There's also a difference between "not liking" new gear and "not liking it as much as the glamour I'm already using" and not wanting to change to the new outfit. They're never going to come out with an outfit that everyone simultaneously thinks looks better than what they're already wearing.
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."
As I'd previously said in reply to the same post you were quoting, there isn't a direct correlation between whether the endgame gear "looks good" and whether people will choose to switch to wearing it instead of what they are currently wearing.
Why (and how) is the newest set always expected to be better than the one before? That's the only way you'd get everyone choosing to wear it instead of glamouring to their personal taste out of the full range of gear available to them. The older gear pieces also still look good and adding another choice doesn't change that.
I use a fair few past endgame pieces in glamours, and the newest sets are going to add to my collection but that doesn't mean I'll be wearing them immediately or all the time.
The Eden designs are really pretty, especially the mage and striking sets, but I'd only put it on one or two of my characters.
The Cryptlurker aiming coat will look nice once I can dye it, but I can't do that yet and it's terribly dingy in its base state - and again I'd only use it on one or two of my characters and I don't think it would suit the others.
Cryptlurker mage... well, it might make a nice Halloween outfit, and I don't understand why the hood doesn't visor off the helm underneath. But as I said, Eden is pretty and last tier's Neo-Ishgardian dress was also lovely - or maybe I revert to wearing the Lv60 Hailstorm coat which was endgame gear in its time.
There's also a matter of supply, at least at this point. People can't just be buying whole outfits immediately, and might not currently be playing as the class they bought the gear for.
On the other hand, quite a lot of people do seem to immediately wear the crafted designs which are a lot more available. It was particularly noticable with the Neo-Ishgardian designs but I'm now seeing quite a few wearing the Exarchic gear.
I don't get this.
Even in old World of Warcraft, before they did away with class specific sets,they would have alternate versions of the pieces as raid drops that were just reskins, so you weren't screwed for glamour when see a chest piece that would look REALLY good with your current transmog but couldn't wear because you're a paladin and it's a warrior piece. I love the fact that I can still play mix and match with pieces, with my only gripe being that some Striking pieces would look good in my GNB sets. Not everything has to have 10000 unique variants per tier, you can just have some reskins of a good looking set and call it a day. Saves time, saves resources, and it looks great regardless.
There's few examples of trash pulls done well, but I distinctly remember Bastion of Twilight having some absolutely bonkers trash pulls, especially the first room. That was a raid-killer right there, in which you had to do very controlled pulls of each of four packs or your raid wouldn't be able to get to even the first boss.It's boring and tedious. FFXIV gets all of the tension and excitement from the quests before and after the raid fight. Much better that way so it doesn't get as repetitive. I've been playing MMOs since April of 2000 and I have come to loathe trash in raids because it serves no purpose other than to make things be as annoying as possible and take extra time.
Last edited by KalinOrthos; 12-14-2020 at 01:37 AM.
Yeah, Bastion of Twilight was horrible when it came to trash packs. The very first room alone was enough to break an inexperienced raid, and there were so many more where those came from. I'd say the worst of them all has been Firelands though. You couldn't take a step without bumping into a trash pack. I think most raids spent more time clearing trash than they ever did fighting bosses there. There was just THAT much to deal with. I do feel, however, that FF XIV should take some notes from raid design when it comes to WoW. Castrum Lacus Litore and 24 man Alliance raids feel more like actual raids than Normal or Savage raids do, and Normal/Savage raids are always seen as the "meat" of a patch.There's few examples of trash pulls done well, but I distinctly remember Bastion of Twilight having some absolutely bonkers trash pulls, especially the first room. That was a raid-killer right there, in which you had to do very controlled pulls of each of four packs or your raid wouldn't be able to get to even the first boss.
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