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  1. #51
    Player
    Vickii's Avatar
    Join Date
    Aug 2015
    Location
    Gridania! <3
    Posts
    599
    Character
    Elise Marie
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Hyperia View Post
    That was what finally broke and destroyed my desire to raid in this game. It does not belong in a casual / story mode raid, its too complex, too fast, too unforgiving. I have a bad short term memory so that mechanic is just never going to click for me. After trying the encounter four separate times with an average death count of twelve per run, I just quit and walked away, destroyed, dejected and crushed. It was the most soul crushing experience I had in this game so far and I... I just don't want to feel that way again. The second half of the new trial also left me feeling battered and bruised so I don't have that as a refuge. So I have really nothing left to do... its sad and just breaks my heart thinking about it. I never wanted to be here but here I am and it just brings me to tears at times thinking about it.
    It’s a difficult balance but I do agree normal mode is becoming a bit too unforgiving with mechanics for some players. Perhaps they’d be better off just not having a normal mode, like they did with Bahamut originally or maybe just have it as a cinematic thing with dungeon boss difficulty.

    But then they’d need to give other content to do. It really sucks that they held back Ishgard restoration and Bozja/blue mage so the WoW refugees can do their raiding.
    (0)

  2. #52
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vickii View Post
    It’s a difficult balance but I do agree normal mode is becoming a bit too unforgiving with mechanics for some players.
    I have to ask...how? Just how? This most recent normal tier has been the easiest normal raid set in a long, long time. It is very forgiving. I would argue that it's too forgiving for just about every type of player. If this is how people feel about challenges...it's no surprise that we are at this point. I realize how this may come across...but this is how I feel, and I truly can't fathom the idea of Eden's Promise being "unforgiving" in any way, shape or form in any universe.
    (6)
    Last edited by Vahlnir; 12-13-2020 at 11:57 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #53
    Player
    Vickii's Avatar
    Join Date
    Aug 2015
    Location
    Gridania! <3
    Posts
    599
    Character
    Elise Marie
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vahlnir View Post
    I have to ask...how? Just how? This most recent normal tier has been the easiest normal raid set in a long, long time. It is very forgiving. I would argue that it's too forgiving for just about every type of player. If this is how people feel about challenges...it's no surprise that we are at this point. I realize how this may come across...but this is how I feel, and I truly can't fathom the idea of Eden's Promise being "unforgiving" in any way, shape or form in any universe.
    Because if you don’t know a tactic you get one hit killed. It’s not uncommon to see most of the raid die to something like a knockback.

    You seem to be one of the ex WoW elitists, but you have to remember that this game was never really built around that style.
    (0)

  4. #54
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Vickii View Post
    Because if you don’t know a tactic you get one hit killed. It’s not uncommon to see most of the raid die to something like a knockback.

    You seem to be one of the ex WoW elitists, but you have to remember that this game was never really built around that style.
    I disagree. This game gives plenty of res ability, and wiping on trials and raids simply mean starting straight at the boss or with shortcuts for alliance raids. It works with one-shot mechanics.
    (5)

  5. #55
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vickii View Post
    Because if you don’t know a tactic you get one hit killed. It’s not uncommon to see most of the raid die to something like a knockback.

    You seem to be one of the ex WoW elitists, but you have to remember that this game was never really built around that style.
    So...learn the mechanics, and don't get one-shotted in the future. That's how most everyone learns. That isn't even a "WoW elitist" thing, which I am not by the way, though I have played WoW. That is just common sense. Obviously everyone learns at a different pace, so it might be somewhat difficult for some to catch on to, but it isn't an impossible task. I have seen many raids come back from a near wipe in this game, mostly because there is a lot of forgiveness in the design. Someone dies? Healers can get them back up. Got a RDM? They can resurrect 2 players in a matter of seconds. The normal modes in this game provide a lot of room for trial and error, even to the brink of a full wipe, but can still be recovered. Eden's Promise...even more so. Again, it's the easiest normal tier in recent and not so recent memory. But sure, I guess I'm an elitist because I view things objectively.
    (5)
    Last edited by Vahlnir; 12-14-2020 at 06:39 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #56
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Memorization, welcome to every raid fight ever, where have you been?
    (3)

  7. #57
    Player
    Ariel_Valmont's Avatar
    Join Date
    Jan 2015
    Posts
    324
    Character
    Bella Ciao
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Vahlnir View Post
    I have to ask...how? Just how? This most recent normal tier has been the easiest normal raid set in a long, long time. It is very forgiving. I would argue that it's too forgiving for just about every type of player. If this is how people feel about challenges...it's no surprise that we are at this point. I realize how this may come across...but this is how I feel, and I truly can't fathom the idea of Eden's Promise being "unforgiving" in any way, shape or form in any universe.
    It’s fricking normal mode, it’s supposed to be forgiving.
    (3)

  8. #58
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ariel_Valmont View Post
    It’s fricking normal mode, it’s supposed to be forgiving.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #59
    Player
    Nabril's Avatar
    Join Date
    May 2018
    Posts
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Hyperia View Post
    I have noticed as of late, that a lot of the raid fights are requiring massive amounts of memorization and not enough RNG. While this is great for people with photographic memories, its terrible for people who do not memorize well but have good reflexes. I wish the devs would make more RNG fights that do not consist of a bunch of one shot mechanics if you make a mistake and less repetitive memorization. It would make things a lot more interesting, not to mention more fun... at least... for me.
    If they made it interesting then healers couldn't DPS and then no one could do Savage raids. With memorization, Healers are able to only heal when they're supposed to heal and then they must go back to supplying the much needed DPS or the boss won't go down.
    (0)

  10. #60
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vickii View Post
    Because if you don’t know a tactic you get one hit killed. It’s not uncommon to see most of the raid die to something like a knockback.

    You seem to be one of the ex WoW elitists, but you have to remember that this game was never really built around that style.
    Then you die to it and know better next time. It's not so much knowing everything beforehand but rather paying attention during a fight and learning from it, wether it was you who died or someone else.
    Nobody knows any tactics first week and you still clear the fight with a full party of first timers because normal raids are forgiving. It may take a wipe or two but that's not unreasonable for a normal raid where nobody never saw any of the mechanics happening.

    You have (theoretically) unlimited resses from healers and may even be lucky and get a SMN or RdM who can help out aswell. Even stack mechanics don't require more than 3-4 people to be alive. And a lot of mechanics are getting reused countless times plus they get telegraphed. And the infamous "just follow someone who seems to know what they're doing" works almost everytime for current raid tier.
    The only nasty trap mechanic was imo on e11 the fire burnished glory (?) right after you thought "oh, I got it, I need to stay close to the edge for this" after the lightning one and got knocked straight off instead. That one was an instant black screen on my first run because all 8 people were sent flying, laughed it off in chat and knew better next time.
    The other e9-e12 mechanics gave you a stack, you took some damage but it's not "you fail, you die" in normal. And definitely not permanently like on ARR Titan either. As long as one person that can ress stays alive for long enough to ress someone else, you can muddle your way through.
    (1)

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