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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Reap00 View Post
    I have played this game since beta and have never experienced this server tick problem people complain about. You either press the button in time or you don't. You move out of an AoE or you don't. If it makes you feel better though you keep blaming it on server tick.
    Hmm. Not sure if you mean the original beta or arr beta. But here are some examples that have been proven already.

    IN 1.X Ifrit for your relic weapon quest. You had to anticipate the aoes or you got hit by them. Their was so much latency you had to move before the markers even appeared on some mechanics. (gogo all server being in japan)
    In ARR titan. There are tons of videos of people being off the AOE markers far in advanced who then get thrown off the arena.
    Anytime through the games history there are videos of fights where people are off aoes but still get clipped by them. Including in my group from last night fighting emerald ex.

    So yea server ticks are a thing.

    The effect diminishes the closer you are to the server obviously. But this effects the MAJORITY of people in NA. Part of it is latency due to physical distance part of it is how SE designed the server checks on your character's position.
    (2)

  2. #2
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Xatsh View Post
    In ARR titan. There are tons of videos of people being off the AOE markers far in advanced who then get thrown off the arena.
    Anytime through the games history there are videos of fights where people are off aoes but still get clipped by them. Including in my group from last night fighting emerald ex.
    Just to clarify, are they solely using the AOE marker to judge whether they dodged the attack or did they watch the cast bar too?

    The AOE marker shows you the area of effect of the attack, but it's the cast bar that signals the attack itself (if it has a cast bar). So you need to move out of the AOE marker before the cast bar (whether visible or invisible) finishes, and if people are not paying attention or try to keep uptime until the last seconds, that's not really a server tick issue.
    (3)