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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    I'm happy it's winning.
    (0)

  2. #2
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Rokien View Post
    I'm happy it's winning.
    I look at posts like this, and see the same complete morons that think it's okay that half of the world's Politicians squander their taxes on stuff like 800,000 dollar parties etc.

    I also look at the amount of players XI and XIV have combined, then look at most other MMO's and scratch my head with an auspicious Hmmm....

    QED, while I did love XI very much, and we all know the worlds politicians are completely bass ackwards... I'd have to say any change in direction from all of the above would be warranted.

    XI was great, but it abandoned solo play, and created a dwindling player base that got chipped away from at every single new MMO's release. Also, here's a thought, instead of creating stupid and actually poultry challenges, why not ask SE to well put their minds to it and make more interesting things. Does Cloud Strife get his panties in a bunch over a common rabble of shinra goons? No, that's why things like that annoying Tonberry, Ultima Weapons, Bosses in general were made..

    Durm...why not make a post that says, SE, please give us Elite Zones, where only parties can survive grinding or leveing??? Nah..let's just make the game stupidly boring and sloooow right out of the gates of the city states. That's a grandiose idea.
    (1)

  3. #3
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by SionDurant View Post
    I look at posts like this, and see the same complete morons that think it's okay that half of the world's Politicians squander their taxes on stuff like 800,000 dollar parties etc.

    I also look at the amount of players XI and XIV have combined, then look at most other MMO's and scratch my head with an auspicious Hmmm....

    QED, while I did love XI very much, and we all know the worlds politicians are completely bass ackwards... I'd have to say any change in direction from all of the above would be warranted.

    XI was great, but it abandoned solo play, and created a dwindling player base that got chipped away from at every single new MMO's release. Also, here's a thought, instead of creating stupid and actually poultry challenges, why not ask SE to well put their minds to it and make more interesting things. Does Cloud Strife get his panties in a bunch over a common rabble of shinra goons? No, that's why things like that annoying Tonberry, Ultima Weapons, Bosses in general were made..

    Durm...why not make a post that says, SE, please give us Elite Zones, where only parties can survive grinding or leveing??? Nah..let's just make the game stupidly boring and sloooow right out of the gates of the city states. That's a grandiose idea.
    TO add to that. LEVELING UP...should never, ever be a challenge in an MMO. Playing endgame should be 100% of the challenge, and should be the abundance. I know people who maxed every job to 75 and simply stood around in Jeuno all day cause the endgame content was not abundant enough, and lacked flare. So they made gimmicks like besieged and abyssea.

    Why the blazes would anyone want a game that focuses on getting to endgame, with no endgame, making the game pretty weak on replay value, ergo generating weak financial gains, ergo getting 1 expansion every 2 years or possibly none at all.

    I know! I actually have the answer. Because the trolls who say "ohhh it's about community" actually cannot make it in a group of civilized human beings long enough to organize a 40 man raid and actually succeed at anything other than getting gibbed by things that glow on the ground, so they want the consistency of their game to be about the shiny AF they have on in Ul'dah and how many jobs they have maxed.

    Zzzz... Guild Wars 2, MoP, Tera, well just about every other MMO including Runescape = XIV's absolute doom if that's the model SE goes with, 100% truth.

    EDIT:

    And I'll tell you haters another thing. You might say stuff like WoW's easy etc, but it has enough endgame content / pvp content to keep it boasting 2+ million active players weekly. Multiply 14.95 2 million times, and Acti-Blizzard's ----ing on SE's revenue across all projects.

    These polls do nothing but point out that only heartbroken FF nerds, like me, want to stay and tolerate this game and some of the completely whacked out individuals that have stayed behind with it. It's like the rapture happened and I'm in the tribulation with XIV, only I won't give up on FF because it's my favorite series of games.

    Clearly, the masses have spoken. They don't want to spend obscene amounts of time fighting a Marmot in Central Thanalan, they'd like to fight epic monsters and villains that actually do interesting things or maybe even talk a bit.

    The ----'s a marmot anyway, and how is a walnut getting through my baller chainmail???
    (1)
    Last edited by SionDurant; 04-18-2012 at 12:34 PM.

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by SionDurant View Post
    I look at posts like this, and see the same complete morons that think it's okay that half of the world's Politicians squander their taxes on stuff like 800,000 dollar parties etc.

    I also look at the amount of players XI and XIV have combined, then look at most other MMO's and scratch my head with an auspicious Hmmm....

    QED, while I did love XI very much, and we all know the worlds politicians are completely bass ackwards... I'd have to say any change in direction from all of the above would be warranted.

    XI was great, but it abandoned solo play, and created a dwindling player base that got chipped away from at every single new MMO's release. Also, here's a thought, instead of creating stupid and actually poultry challenges, why not ask SE to well put their minds to it and make more interesting things. Does Cloud Strife get his panties in a bunch over a common rabble of shinra goons? No, that's why things like that annoying Tonberry, Ultima Weapons, Bosses in general were made..

    Durm...why not make a post that says, SE, please give us Elite Zones, where only parties can survive grinding or leveing??? Nah..let's just make the game stupidly boring and sloooow right out of the gates of the city states. That's a grandiose idea.
    Tell me what FF had solo play? None, every FF encouraged to "party" with people(npcs). So why should this FF break away from that nice bond.
    (0)

  5. #5
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Rokien View Post
    Tell me what FF had solo play? None, every FF encouraged to "party" with people(npcs). So why should this FF break away from that nice bond.
    Uh... All of them (excepting XI and XIV )
    You see in the console games The "party" existed solely for narrative purposes and one player controlled all party members, they could have given every skill to just one charcter and the overall combat would only marginally change, but the story would be greatly hampered. It's not like a second player could jump in and take control of one of the other party members, making the previous Final Fantasis the very definition of "solo" play.



    Words mean things.

  6. #6
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    I do not vote for either option since they are both stupid, over-exaggerated extremes with far too many variables.

  7. #7
    Player

    Join Date
    Mar 2012
    Posts
    408
    See SionDurant this is where I disagree completely.

    I can safely say FFXI was my favorite out of the entire series (Sorry FF III We can still be friends though) because it was an honest to God Final Fantasy title. You just happened to be online and all your Party members were replaced with real people. A large part of how they accomplished the sense of progressive building strength was to lengthen out the leveling process. Force groups and make the content at the very least challenging out the gate. The leveling process itself should be a LARGE leg of the adventure. With Endgame being something with which you can participate if you want the rewards but you could otherwise spend that time on another job.

    If capping a job in a few days is just a little hassle that needs mending before the REAL game can begin then this game never has a chance in HELL of making us give a damn about the story.

    That is like stepping out of the starting city, tripping over a Nut biter, then being teleported to the surface of Dalamund as it begins to reenter the atmosphere. You are completely decked out in pulsating red and pale armor intricately designed and a Pole Arm that has the weight of a thousand gale storms behind it. You are faced with animated interface golem which controls the living kinetic weapon of extinction and you beat the foe in 3 hits. The asteroid about faces returns into a safe orbit and you are then again teleported back to your starting city with a massive CONGRATULATIONS of gilded gold text. An NPC with the likeness of Hiromichi Tanaka comes and adorns your neck with a ring of flowers and says, "GOOD JOB YOU BEAT THE GAME!"

    The world has to feel dangerous. Push back and ultimately make you respect how small you are alone. Only through the combined effort of your fellow heroes can you rise to the occasion and test what horrors await you in whatever End game event you decide to run. Without that build up you may as well just have all the Jobs unlocked and capped right from the get go. To save you the time of that tedious annoying leveling flaw. With no Mid-game there IS no End game.
    (2)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  8. #8
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Zaaku View Post
    See SionDurant this is where I disagree completely.

    I can safely say FFXI was my favorite out of the entire series (Sorry FF III We can still be friends though) because it was an honest to God Final Fantasy title. You just happened to be online and all your Party members were replaced with real people. A large part of how they accomplished the sense of progressive building strength was to lengthen out the leveling process. Force groups and make the content at the very least challenging out the gate. The leveling process itself should be a LARGE leg of the adventure. With Endgame being something with which you can participate if you want the rewards but you could otherwise spend that time on another job.

    If capping a job in a few days is just a little hassle that needs mending before the REAL game can begin then this game never has a chance in HELL of making us give a damn about the story.

    That is like stepping out of the starting city, tripping over a Nut biter, then being teleported to the surface of Dalamund as it begins to reenter the atmosphere. You are completely decked out in pulsating red and pale armor intricately designed and a Pole Arm that has the weight of a thousand gale storms behind it. You are faced with animated interface golem which controls the living kinetic weapon of extinction and you beat the foe in 3 hits. The asteroid about faces returns into a safe orbit and you are then again teleported back to your starting city with a massive CONGRATULATIONS of gilded gold text. An NPC with the likeness of Hiromichi Tanaka comes and adorns your neck with a ring of flowers and says, "GOOD JOB YOU BEAT THE GAME!"

    The world has to feel dangerous. Push back and ultimately make you respect how small you are alone. Only through the combined effort of your fellow heroes can you rise to the occasion and test what horrors await you in whatever End game event you decide to run. Without that build up you may as well just have all the Jobs unlocked and capped right from the get go. To save you the time of that tedious annoying leveling flaw. With no Mid-game there IS no End game.
    What you just said makes no sense and makes me think you just recently logged out of PSU. Mid Game can exist, it just doesn't need to be the meat of our stew, can it please just be the carrots? Sure, we need a rough transition phase to sharpen our hero blades, rods or whatever else on, but what is the point of playing a game where the average new player ragequits out of BOREDOM...not even frustration with challenge, but PURE BOREDOM.
    (2)

  9. #9
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Also. It's Final Fantasy. Part of the greatness of making an MMO based off of a successful series is kind of well making it seem like it's series.

    XIV is not FF, and hate to tell you XI was barely making the grade, it's saving grace was Jobs, Avatars, Chocobos and Music.

    Where's the sense of being an aimless adventurer, ambitious for fame, glory, power? No where, I'm a retarded Gladiator who became a Paladin and White Mage, who in retrospect communed with the spirits in a tree for a second in Gridania...

    Are you not detecting the complete mental deftness of the current model(s) SE has put out? We should be able to take the role of Kefka, Sephiroth, Cloud, Kain, Cecil, Ramza, Aeris blah blah blah to some degree and make it feel like we're in some semblance embodying it. Otherwise, I'm sorry, other titles just win.
    (2)

  10. #10
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SionDurant View Post
    I'm a retarded Gladiator who became a Paladin and White Mage, who in retrospect communed with the spirits in a tree for a second in Gridania...
    I'm giggling like a moron at this.

    This is one of the failings of MMOs in general. The character that people get to play with is very hard to create a strong background for, and almost impossible to create a strong story for because of the completely non-linear, sandbox story progression that MMOs have.

    FFXI made up for this in a sense by having really strong NPC heroes and villains, but your character was still a no-name 'adventurer' with no background, no real dialogue, and no personality.
    (0)

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