At what point did I give any inclination that gaining levels was the "only content"? Sorry, you're wrong; Gaining levels virtually define the difference between an RPG and an action game.
My signature is edible. Go ahead, try some.
that is exactly the point I don't understand.... why something need to be tedious to label it "fun".No, Jake. It's not about taking forever. It's about it requiring just enough time to be able to appreciate your progression. And by progression, I mean the trip from Lv1 to cap. I'll say again, if you find that trip boring or useless, then why play an RPG? Or, at least what is supposed to be an RPG?
They just need to do casual AND time consuming content. Having to dodge in Boyahda Tree sprout for days to level evasion skill, or camp LoO for KC for days to get screwed over by a 0.01% drop rate should not be mendatory, should be an option...
But there is no point in doing aFFXI-2....it was "fun" but had tons of flaw and the number of people playing it proved it....
It's totally subjective how long that is. It depends entirely on how much you actually enjoy grinding. Most people don't, thus in most non-free-to-play games, the time to level up has been getting shorter.It's about it requiring just enough time to be able to appreciate your progression.
For me, it's not the leveling up itself that's most enjoyable. It's the stuff you do when you're NOT leveling up (whether you're capped out or not). For XIV, all there is to do is the storyline, which you can only do once, and one lower-level instanced raid. Since there's nothing to do along the way, I'd rather get to the top as fast as possible (guildleves here and there do help break up the monotony a bit) so I can do the more varied and interesting stuff.
Most people play an RPG for the battles or the story. Most people don't play an RPG specifically for the level up process and the grinding it requires.

The point you made was quite clear:
If you don't like the TRIP (defined by you as the leveling from 1 to cap) then why play an RPG.
So that answers your first question....
Now what defines a RPG?
Well just off the top of my head....ROLE PLAYING GAME!!!!!!
You play a role, you take on a persona and "act" as that character, you become invested in the character's trials and adventure, and the world and setting.....
This can all be done (and has been done, numerous times) in RPG's without any leveling mechanic.
Becuase RPGs have lots of other fun things in them that have nothing to do with grinding levels.If you don't like the TRIP (defined by you as the leveling from 1 to cap) then why play an RPG.
I know of very few people who truly enjoy the experience of grinding for hours on end.
Leveling up the first time is kind of fun, but for the rest of your classes, you'd rather it not take longer than necessary.
My signature is edible. Go ahead, try some.
This soooooo much I had to +1 it. Now let me say, I love the trip to cap. I hope it takes a while and I learn many things on my trip to cap. For my first class. After my first class I have little if any interest in grinding another class, if not only because I want some variety for endgame content. Endgame is where I want to be occupied and where 80% of my time should be occupied(with 20% or so going to other activities)
Honestly sometimes I wish I only had to lvl up "my character" and not my characters classes, and I just quest or something to unlock other classes and abilities.
1) level cap is 99 nowor the possibly minimal (just guessing) 2 weeks to 75 in FFXI?
2) you can level 1-99 in 24-48 hours tops
FFXI is faster to level now than XIV is.
this is something to aim for, or make it a bit longer...
What is not wanted is lvling to 75 in FFXI in the prime of the game, where you could only lvl with PL, LS if you ever wanted t lvl pass 20 on half the jobs, in like forever...
And I am not getting in static camp and all those other mombo jumbo I don't wanna see ever again...
Your first lvl cap should be an experience, after that....it's all about the content...not the constant grind...


Voted for FFXIV only because OP is makes FFXI look good and FFXIV look bad..
He only adresses the good points of FFXI while ignoring the bad, while he focuses on the bad aspect of some FFXIV's good points.
Both game types should be compaired equally on a poll
Last edited by Meleena; 04-20-2012 at 09:32 AM.
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