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  1. #11
    Player
    Oxdarock's Avatar
    Join Date
    Jul 2015
    Posts
    162
    Character
    Roxanne Stoner
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by MrMagic View Post
    It has nothing to do with that and is simply basic math which is why I asked about if you were using formulas.
    Well if you want basic formulas based on the tables alone, then take the values under the "Potency" column, multiply them by the "Multiplier" column, and you end up with the number in the "Total Potency" column. I'm transparent about how I did everything so that people can check my work. Only things I didn't add would be how every Bootshine is expected to be done as a positional and therefore a crit and the period when BLMs are in Astral Fire 3 stance, which provides about an 80% damage boost to all Fire spells.
    (1)

  2. #12
    Player
    Realism_Snide's Avatar
    Join Date
    Jun 2019
    Posts
    58
    Character
    Leih'li Molkot
    World
    Coeurl
    Main Class
    Ninja Lv 90
    So, since I'm more familiar with NIN, I took a look at that section. Your comparison shows that your delayed opener does 200 potency less than the regular, and I lose a Bhava from the trick window. Also, the regular opener fits so neatly in boss fights cause party mechanics start right after it finishes. So, please tell me why I would ever use this delayed opener since it does less damage, and I'd have to risk being out of melee range of the boss in the last gcd of the trick window?

    Also, side note, you forgot the Brotherhood buff in the comparison sheet.

    Also, the base potency for Shadow Fang is wrong. 200 + 900 = 1100, not 1300. Since that one was the only one with the formula shown on the page, there could be more math errors behind the scenes, so please go double check your math.
    (4)
    Last edited by Realism_Snide; 12-17-2020 at 06:02 PM.

  3. #13
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    759
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Oxdarock View Post
    Well if you want basic formulas based on the tables alone, then take the values under the "Potency" column, multiply them by the "Multiplier" column, and you end up with the number in the "Total Potency" column. I'm transparent about how I did everything so that people can check my work. Only things I didn't add would be how every Bootshine is expected to be done as a positional and therefore a crit and the period when BLMs are in Astral Fire 3 stance, which provides about an 80% damage boost to all Fire spells.
    that's not what he's talking about. he's talking about your refusal to use one of the most basic features of a spreadsheet, doing the calculation in the cell itself so that others can actually see your formula and there's no manual calculation errors from copying it from your calculator.
    (7)

  4. #14
    Player
    Naizakane's Avatar
    Join Date
    Apr 2017
    Location
    Gridania
    Posts
    112
    Character
    Daca'a Fashonti
    World
    Ragnarok
    Main Class
    Samurai Lv 100
    You've been at this since 5.0, and you've never made sense nor have you actually put together an opener that works better than anything available on The Balance and made by people with experience. That or you're trolling. Either way, get new material.
    (12)

  5. #15
    Player
    CodeArkada's Avatar
    Join Date
    Dec 2020
    Posts
    1
    Character
    Arkada Memoria
    World
    Tonberry
    Main Class
    White Mage Lv 80
    Hey! I had a look into your white mage opener and I have a couple of questions.

    - Why is there a swiftcast before assize?
    - Why did you try to place a double weave in the middle of it all? (Thin Air + Presence of Mind)

    I'd like to hear your thought process on this ^^
    (1)

  6. #16
    Player
    Zalinaire's Avatar
    Join Date
    Sep 2015
    Posts
    30
    Character
    Zalinaire Locke
    World
    Gilgamesh
    Main Class
    Fisher Lv 100
    Hold on. On the BRD openers, why is the timing on Embolden so different? In the "Early" it goes from 9.6 to 26.4. That's 16.8. But in the "Delayed" it goes from 16.8 to 36. Which is 19.2.

    Comparing it to the RDM "Early" Embolden is still off on the BRD opener.
    If RDM used Embolden at 6.48 why is there a 3 second gap where BRD doesn't get the buff?

    On the "Delayed", if RDM uses Embolden at 15.58 then would your EA at 19.9 seconds not be under the 10% but would be under the 8%? Which in turn would shorten your entire embolden up a block. It's also running for over 20 seconds in the "Delayed".

    With the IJ at 28.8 on the "Delayed". If RDM uses Embolden at 15.58 how is that IJ under the 6% at 13.2 seconds and not the 4%?

    Perhaps a rework of timers is in order as the potencies seem like they're off.

    On a side note, why do you use two decimal places on some and only 1 decimal place on others?
    (4)
    Last edited by Zalinaire; 12-23-2020 at 01:53 PM.

  7. #17
    Player
    Aqua_Wren's Avatar
    Join Date
    Jul 2018
    Posts
    7
    Character
    Miriel Soluce
    World
    Adamantoise
    Main Class
    Dancer Lv 80
    Hm, alright. Since I'm most familiar with Dancer, lets break this down.

    You want to delay Technical Step, so that you MIGHT be able to use devilment before flourish because of proccing something and get that one extra attack with devilment up during tech step.

    In return, you risk proccing both and then needing to delay Flourish by another GCD, as your advice to overwrite Reverse Cascade is outright wrong, you lose more potency overwriting a proc, even Reverse Cascade, than you do just delaying flourish and letting it drift back a little bit. You delay your Tech Step such that you've basically drifted several GCD's, and by doing so, you've likely drifted it out of whack with the rest of the parties raid buffs to boot.

    You're far better off just using the standard opener and then later in the fight, once you can plan for procs or have a sabre dance ready, letting it drift back by -one- GCD.

    There is pretty much no point, ever, that one would want to use your dancer opener, it's RNG dependant, worse than the standard no RNG opener even IF it works out, and has a splash of bad advice for flourish as a cherry on top. And yes, if -everyone else- uses your delayed openers, fine sure it'll line up, but the RNG still makes it worse to use and others have noted... significant problems with the others to a degree that makes me seriously doubt it would actually be an overall RDPS increase.



    Paladin looks... mostly fine at a glance, though I'm not the most familiar with it. The potion is a GCD late but whatever.



    White Mage you're better off with Dia into Assize into Presence of mind. Save swiftcast for movement or raising someone who did something dumb. Thin Air is better saved for more strategic use rather than blindly placed in the opener 100% of the time, there's more MP expensive points to use it oftentimes. I'd also put Divine Benison in there, you can cast it the first time pre-pull (along with a regen on the main tank because why not, pre pull it's basically free) and then cast it after dia every 30 seconds for basically free mitigation on the main tank. And Lucid Dreaming can still be thrown in as need be as well.
    (3)

  8. #18
    Player
    SiriusSaltstice's Avatar
    Join Date
    Jan 2018
    Location
    Ul'dah
    Posts
    58
    Character
    Sirius Vagus
    World
    Excalibur
    Main Class
    Paladin Lv 80
    So uh....

    How long are you going to keep doing this? Your guides and rotations are almost never received well.
    (8)

  9. #19
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by SiriusSaltstice View Post
    So uh....

    How long are you going to keep doing this? Your guides and rotations are almost never received well.
    From what I've seen, that "almost" is generous.
    (3)

  10. #20
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by CodeArkada View Post
    Hey! I had a look into your white mage opener and I have a couple of questions.

    - Why is there a swiftcast before assize?
    - Why did you try to place a double weave in the middle of it all? (Thin Air + Presence of Mind)

    I'd like to hear your thought process on this ^^
    Assize is unaffected by Swift, so it simply applies to the next Glare:
    Dia -> (Swift + Assize Weave) -> Instant Glare -> (Thin Air + PoM weave).

    That said, wasting Swift just to fit Thin Air in the opener for a few free Glares makes no sense whatsoever. You can use that opener to fit in a needed oGCD though instead, such as a Temperance or Asylum to catch an early raidwide. Generally though you just Glare at 2.5 sec prepull, open Dia, weave PoM/Assize and Glare spam.
    (2)

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