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  1. #81
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Forgive me if this was brought up in the thread already. TLDR. I am not against making main scenarios of games and expansions available to party play, however I do not think that should be the only way to get through it. I really am truly for content being created that can be scaled to the size of group. IDK if this is possible, but I really think it should be.

    I am a person who may not have time to pull people together to get through something. So I would prefer to level in groups when I can and solo main story stuff on my own time. If people would prefer to group up, then I think the programming should recognize "Oh there is more than one person, let the content be X amount more difficult and add a special something for grouping up". That is just my 2 gil...which I personally believe is more than Gath's...
    (9)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  2. #82
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by LillithaFenimore View Post
    Forgive me if this was brought up in the thread already. TLDR. I am not against making main scenarios of games and expansions available to party play, however I do not think that should be the only way to get through it. I really am truly for content being created that can be scaled to the size of group. IDK if this is possible, but I really think it should be.

    I am a person who may not have time to pull people together to get through something. So I would prefer to level in groups when I can and solo main story stuff on my own time. If people would prefer to group up, then I think the programming should recognize "Oh there is more than one person, let the content be X amount more difficult and add a special something for grouping up". That is just my 2 gil...which I personally believe is more than Gath's...
    This I can get behind. That way the soloers are not missing out on story content. Of course, this would mean all story fights are redoable, but I'd be alright with that too.

    Quote Originally Posted by Majidah View Post
    oh come on, full alliance with blackmages and summoners is epic
    I beg to differ. The fight lasting less than 45 seconds is not epic. Epic would involve actual fighting. Timing a -ga and letting loose is far from it.
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #83
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ArngrimValeth View Post
    Oh I see, having to fight Garlean officers, uncover great secrets and save the world can only be done by one person in Eorzea. One person whose ass is always saved by his/her companion or the Circle of Knowing...

    I think the issue is the staging of the main scenario quests. First, you feel like being the ONLY one using the echo and moving your ass for the great good of Eorzea (In my opinion you should be one of the people trying to save the world and not The One).

    Sure, they should put main quests that you can achieve alone... But with content meant to be done solo (story-wise). And have group quests as conclusion of the story arc for exemple or you could do a parallel quest if you're in a party.

    As long as we have the option to choose and logical events in those quests I guess it should be alright. I'm not fond of paying monthly for a great story, solo, in a MMORPG.
    Oh, definitely- I'm just saying, the main story as it is has the same feel of the console offline games, hell it'd feel just plain weird to have more than one character 'main character'-ing that. For me it feels like it's the perfect spot for the solo-level quests to be from. Also I'm figuring out that the Main Quest is probably going to be less related to the Garleans THEMSELVES and more related to the REASON they're here. Whereas the GC questlines are far more related to the entire war thing than the reason itself the Garleans are interested in Eorzea.

    Edit: Ohai, seems like I need to learn to read every post before answering. LillithaFenimore apparently is better at language than I am and said what I wanted to mean
    (0)

  4. #84
    Player
    NationOfZealots's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    262
    Character
    Zealotius Arkimedes
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    Please stop trollollolling, the game already has an extensive party system - use it!!!!!

    If anything, there needs to be the option to solo the entire thing without affecting those who want to use a party system only
    (2)

  5. #85
    Player
    ArngrimValeth's Avatar
    Join Date
    Feb 2012
    Posts
    11
    Character
    Arngrim Valeth
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Skies View Post
    the main story as it is has the same feel of the console offline games
    Well... In my opinion this is an issue for a MMORPG. I'm alright with solo content, having the possibility to do things on your own and at your own pace. But in a game where you have to interact with people I would find more logical to have story content which take into account the fact that you're not alone here.

    Like what LillithaFenimore said, It would be great to have scaled content according to if you're a soloer or in a group. But the story aspect of the quest should be adapted for soloer.

    I don't think they planned to have FFXIV played like solo game and at the same time like a MMORPG according to your taste. As I see it it would be more like adding the possibility to make your character evolve (gears / story / etc.) as a soloer in a dynamic and evolving world.
    (0)

  6. #86
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I don't mean to be rude in anyway, but I think some of you guys never played other MMORPGs. FFXI was my first MMO as well but, I played others like EVE Online, Star Trek Online, Aion, and Lineage II. None of which forces you to party for the main story campaign. Truth be told, they're all MMORPGs too, so when somebody say MMO is for none solo that is just bs. Yes of course there is content for party, just want to make that clear.
    (6)

  7. #87
    Player
    ArngrimValeth's Avatar
    Join Date
    Feb 2012
    Posts
    11
    Character
    Arngrim Valeth
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    You bring a good point up Adrien. Asking for only group content nor solo content isn't a solution. But having the possibility to alternatively do this quest in group (or the other way solo) would be a great asset to the game.
    And of course adapt the story in each case. =)

    And as for other mmorpgs, my problem wasn't about doing scenario quest solo... But about NPCs acting like if I was the only one trying something out there and then go fight / do something for him with many other players. I find it a bit sad because there is then less cohesion in my opinion.

    And I just have to take my console if I want to be the only hero of a game.
    (1)

  8. #88
    Player

    Join Date
    Mar 2012
    Posts
    408
    /sigh

    You can't have it both ways people. You really really just can't. Humans are lazy and analytic creatures by nature. If there is an easy way to do something we will almost always chose it over the more difficult method. Path of least resistance and all that. You can't have epic intense and difficult Story line missions that are ALSO solo friendly. You can try but we end up with that weird as hell FIGHT or PARLEY system. Which in all frankness sucks Dhamel ass.


    If you want solo friendly content and easy accessible quests be prepared to never feel good about beating them. Instead of being an important mile stone in your journey it becomes yet another task you've checked off.


    A split is fine. Much like how CoP did it. A string of mainly walk here talk this cut scene string alongs followed by an incredibly challenging group fight or instance. I'm not saying I want the ENTIRE thing BALLS in VICE hard but if you let players breeze through the whole thing without some kind of real resistance then you're going to lose a great deal of the experience.
    (3)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  9. #89
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zaaku View Post
    /sigh

    You can't have it both ways people. You really really just can't. Humans are lazy and analytic creatures by nature. If there is an easy way to do something we will almost always chose it over the more difficult method. Path of least resistance and all that. You can't have epic intense and difficult Story line missions that are ALSO solo friendly. You can try but we end up with that weird as hell FIGHT or PARLEY system. Which in all frankness sucks Dhamel ass.


    If you want solo friendly content and easy accessible quests be prepared to never feel good about beating them. Instead of being an important mile stone in your journey it becomes yet another task you've checked off.


    A split is fine. Much like how CoP did it. A string of mainly walk here talk this cut scene string alongs followed by an incredibly challenging group fight or instance. I'm not saying I want the ENTIRE thing BALLS in VICE hard but if you let players breeze through the whole thing without some kind of real resistance then you're going to lose a great deal of the experience.
    Uh, you do know that this is a game right? And you are supposed to have fun right? And many do not always find "forced group activity" fun right? Also, no one is saying make main scenario content a breeze to fly through, I think we are discussing giving the option for those. Make the difficulty scale to the size of the group and let me add, the type of class/job you are playing. No way on CON should I be able to cast one or two spells and fight is over, but on the same token, if I don't have 2 hours to pull people together to get through something that requires 4+ people, I should not be forced into a road block on something I am paying for.

    I come to play an MMO solo and with friends to have some down time from RL, not to come here to be stressed out because I can't get through a main scenario situation on my own.

    That doesn't make me or anyone else who feels the same way lazy. And as Andrien stated, this would NOT be the first first MMO to implement something like this.

    I say if people want to group to do content, awesome, if not, awesome. As long as each individual is having fun playing with a product they purchased the right to play, why should one be pigeon holed into doing something they don't want to do, can't do or don't feel comfortable doing? Like you, others have the right to play the way they choose, this doesn't make them lazy. Everyone's circumstances are different and they are choosing to do something that best suits their situation.
    (6)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  10. #90
    Player

    Join Date
    Mar 2012
    Posts
    408
    "I can't handle or care enough to putting together a group or committing more time then I would a Farmville account so scale down everything to fit my needs."

    I... Nevermind I'm going to bed.


    (5)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

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