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  1. #1
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Dusk_Shardveil View Post
    You're sorta right... But being forced to be solo is nowhere near as imposing as having to sit in Ul'dah whining at the top of your lungs spamming (begging) everyone looking for a party. I've had party quests sit in my lists for months. I -still- havent finished WHM and BLM yet (let alone the others) cause I havent had the good fortune to have had the right levels at the right time when everyone else was blazing through them. I've seen people sitting there recruiting for hours before they had a full party. Andrien in post #100 said it.

    So forced solo is no where near as inconvenient.

    Solution... I said it already:
    "In a lot of ways I wish the content was more flexible so that it could adjust to your party (or solo) strength. "

    I will say this tho. It is hard for a game to be all things to all people all the time. The creators sure have their work cut out for them. Especially when dealing with whiners and crybabies like us. ^.^
    This is exactly why I don't want to see the storyline quests being possible with a full group. Shouting for an hour+ for a fight that takes about 10 minutes tops? Screw going through that pain again.

    Seriously, it's story progress, not getting Ridill/E-Body tier equipment solo.
    (4)

  2. #2
    Quote Originally Posted by Corrderio View Post
    Seriously, it's story progress, not getting Ridill/E-Body tier equipment solo.
    That people love to do with a loved one for example. The main thing is, the fact you're forced to solo now generally, hence why some don't want the ability to solo the whole thing.

    Though given recent trend, they're clearly moving more toward party play and allowing people to do quests together, and if anything AF quests are probably a good example of what a party based questline is going to be like. They're difficult, not soloable but you don't exactly NEED a full party.
    (1)

  3. #3
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    I just don't know what to say about this thread other than wow...just /facepalm.

    Look I don't think anyone ever said that this game should be a solo game only. Matter of fact, myself and many want things to be there that are group related content only. People who are able to group up to get the "oober" gear, in my mind deserve it.

    On the same token, I do not think story related content should be shut off from any player. Period.

    My opinion is that story related content should be large group, small group or solo optional AND the programming should be made to where it recongnizes # of people in party, class/jobs in party and scale difficulty accordingly. On top of that, those who chose to do group related content with 4 players + should ABSOLUTELY be rewarded with either more exp, more gil, special item w/e as opposed to someone doing story related content solo.

    No one is saying you HAVE TO DO SOMETHING SOLO! The option however SHOULD be there. Forcing anyone into a group scenario who can't or doesn't want to is wrong. Yes this is an MMO. I get it. However no one is forcing others to solo anything...but by making everything group exclusive only you are then forcing a majority of players to be pigeon holed into grouping, and possibly into a class/job they may not wish to play because people then are going to say "X strategy worked with this...so we only want X jobs". One is being forced into two situations they may not wish to be in, how is that fair to the playerbase? At least with people who wish to group, they can do so and find like minded people and chose strategy and be picky about jobs and such.

    What about the player who can't or won't do that? Is one then intentionally trying to force ostracising people because they do not share the same values as another when it comes to gaming? Please provide a legit explanation as to why this is okay? Because frankly, I am just not seeing it or understanding this "party play" only type of view. I mean honestly, I would think the more a game is open to various game play, the more people it would attract. Isn't WoW kinda like this?(Seriously isn't WoW I didn't get far into it to really know or not). Isn't that one of the reasons why that game is so successful and popular with players? IDK, but seriously someone explain, because clearly I am blind here.

    And if this flusters one soo much, that someone would prefer to do content solo vs. group, then I highly suggest reevaluating the group of people you play with and your LS, because obviously you are running with the wrong crowd if this type of mindset bothers one.
    (4)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  4. #4
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Actually, I hate to burst anyone's bubble, but when this game was released it was pinpointed at the casual gamer market. Hence why I jumped on at BETA and played.
    (4)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    I think the main story quest can be harder. Still soloable, if you are not a bad player, but harder.
    Not something like "throw stone and kill the enemy with 1 dmg" or this parley thing.
    In the current main story quests, we can form a 3 player party to solve the quest, but there is no reason for this if we can do it solo very easy.
    (0)

  6. #6
    Player
    Katella_Avenlea's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    209
    Character
    Katella Avenlea
    World
    Masamune
    Main Class
    Archer Lv 100
    Quote Originally Posted by Elexia View Post
    Ironically the only ones whining here are the ones who want everything soloable.
    Actually play the game.
    Take a breath... I think you misjudge. Most of the comments have not been asking to have "everything soloable". What they are asking for is smarter implementation so that it can be enjoyed by more people over a longer period of time. The truth of the matter is that the FFXI model was disappointing to those who weren't there when doing that particular content was in its prime, or if they were, their small community wasn't as keen on helping them with it as one would hope.


    If you missed out, it either took dumb luck or months of shouting/begging to get it accomplished if you ever got things in place to attempt it did at all. Sometimes it took so long in between that you almost forgot what happened that brought you to that point.

    I think what is being voiced is the hope is that SE comes up with some better alternative than waiting until level caps are raised so high, that in an effort to get more people through the old stuff, they decide to go back and re-engineer the original content, removing area level caps, etc... all to make it easier to rush people through (as I was told they did with some of the CoP content)

    The main storyline is just the base… the essence of the game. Everyone should have some way to experience this most basic essence of understanding how their character fits into the game world around them. If done right the main storyline path could in a sense just be an abridged version where you can get the gist, but if you really want the meat and potatoes of the story, you’d pick up the very detailed side story arc quest lines that are more heavily group centric where you could do things that expand further on the story with epic battles won and lost. They have a pretty easy way to allow further detail with the “echo” as it is now, I really hope they make use of it.
    (6)
    Last edited by Katella_Avenlea; 04-20-2012 at 06:10 AM. Reason: typo



    Katella Avenlea ~ Masamune Server ~ Distant World Linkshell ~ http://distantworld.enjin.com

  7. #7
    Player

    Join Date
    Mar 2012
    Posts
    408
    You know what this belly aching is actually beginning to piss me off. When I came to FFXI when I finally hit cap on my first job and struggled through all my missions and attained my goals through diligence and due effort I felt amazing after each victory but there was something that stood in my way.

    CoP

    My linkshell had a group going through and they were already a good two weeks ahead of me. Said they could get me in the next round but I didn't want that. So you know what I did? I shouted. I didn't /shout CoP [Can I have it?] {Please invite}

    I looked up my fights. I did my research. I bought my overpriced 1 time use items. I put together the party. I preped them and then I tanked my way through CoP. (Which I later did on PUP which is wayyyy more fun)

    It took me 3 weeks to go through that stubborn bastard and I did 90% of the work myself. So don't even START with this 'poor me it is too hard to find PT's to do stuff with'. Deal with it. Better yet actually deal with it. Instead of waiting around endlessly in town go out and BUILD your PT and GET it DONE. If you think getting invited to a PT for an event and completing it is good. Just wait until you LEAD it. It is like find a $20 bill in your back pocket a hundred times in a row. FFXIV will never be as hard as CoP which saddens me a great deal. That also means that any content we'll have in the future will be a fraction of the difficulty of going through CoP and I crawed my way to victory on that. You can too.


    So any hardships you're having getting a PT together for a single fight that you never have to do again. You don't have my sympathies. Time and time again I have found that it is lack of assertiveness rather then lack of available PT's that leads to you not completing your goals. Take the challenge head on and defeat that which stands in your way. Be it a monster or your own nervousness of starting a shout for something you need. This is a MULTI player game. Find other players and USE them.
    (7)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  8. #8
    Player
    Medved's Avatar
    Join Date
    Apr 2012
    Posts
    13
    Character
    Med Ved
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zaaku View Post
    You know what this belly aching is actually beginning to piss me off. When I came to FFXI when I finally hit cap on my first job and struggled through all my missions and attained my goals through diligence and due effort I felt amazing after each victory but there was something that stood in my way.

    CoP

    My linkshell had a group going through and they were already a good two weeks ahead of me. Said they could get me in the next round but I didn't want that. So you know what I did? I shouted. I didn't /shout CoP [Can I have it?] {Please invite}

    I looked up my fights. I did my research. I bought my overpriced 1 time use items. I put together the party. I preped them and then I tanked my way through CoP. (Which I later did on PUP which is wayyyy more fun)

    It took me 3 weeks to go through that stubborn bastard and I did 90% of the work myself. So don't even START with this 'poor me it is too hard to find PT's to do stuff with'. Deal with it. Better yet actually deal with it. Instead of waiting around endlessly in town go out and BUILD your PT and GET it DONE. If you think getting invited to a PT for an event and completing it is good. Just wait until you LEAD it. It is like find a $20 bill in your back pocket a hundred times in a row. FFXIV will never be as hard as CoP which saddens me a great deal. That also means that any content we'll have in the future will be a fraction of the difficulty of going through CoP and I crawed my way to victory on that. You can too.


    So any hardships you're having getting a PT together for a single fight that you never have to do again. You don't have my sympathies. Time and time again I have found that it is lack of assertiveness rather then lack of available PT's that leads to you not completing your goals. Take the challenge head on and defeat that which stands in your way. Be it a monster or your own nervousness of starting a shout for something you need. This is a MULTI player game. Find other players and USE them.
    I give up.....ever herd about real life ? Thats where the hardships are.....those are video GAMESwhy want a feeling of accomplisment in those...i want to have fun. Goddammit, finishing COP never gave me a raise or standing in the society...running around SEA never got me laid....AND IT NEVER will, its just a game.

    I am sorry, I just don't get the point at all...

    /cheers
    (4)

  9. #9
    Player

    Join Date
    Mar 2012
    Posts
    408
    Quote Originally Posted by Medved View Post
    I give up.....ever herd about real life ? Thats where the hardships are.....those are video GAMESwhy want a feeling of accomplisment in those...i want to have fun. Goddammit, finishing COP never gave me a raise or standing in the society...running around SEA never got me laid....AND IT NEVER will, its just a game.

    I am sorry, I just don't get the point at all...

    /cheers
    If you are finding real life that difficult or time consuming. Perhaps and MMO is not the game genre you should be looking into. It is inherent of their design that they suck up time like a 2 gil hooker. What time I do put into an MMO I want to pay dividends in the long run. I mean christ nearly 2 years later and I STILL got a hard on for FFXI. It was THAT good. That is because memories and bonds formed with the other players there were visceral and powerful. Because the challenges we faced were just as difficult. When you overcome adversity it feels GOOD.

    When you log on for a few hours, don't even try to work towards a goal, then suddenly cap out and have nothing to do. It feels BAD.
    (5)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  10. #10
    Player
    Medved's Avatar
    Join Date
    Apr 2012
    Posts
    13
    Character
    Med Ved
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zaaku View Post
    If you are finding real life that difficult or time consuming. Perhaps and MMO is not the game genre you should be looking into. It is inherent of their design that they suck up time like a 2 gil hooker. What time I do put into an MMO I want to pay dividends in the long run. I mean christ nearly 2 years later and I STILL got a hard on for FFXI. It was THAT good. That is because memories and bonds formed with the other players there were visceral and powerful. Because the challenges we faced were just as difficult. When you overcome adversity it feels GOOD.

    When you log on for a few hours, don't even try to work towards a goal, then suddenly cap out and have nothing to do. It feels BAD.
    I could not disagree more....have you played other MMORPG before saying that ? I can play no problem and grind an RPG. Why would I not be able to do the same in a MMORPG ? The only difference is some teamwork, it does not need to be more painful than having all my teeth removed...your only using FFXI has your example and disregarding everything else out there. But the other game out there are the ones having player influx, while FFXI was dying from poor gaming mechanics.
    (4)

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