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  1. #1
    Player Andrien's Avatar
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    Zaaku, when someone else post has more likes on your own poll thread that should mean something. Especially when you set it up to be one sided.

    Nothing you say can be taken seriously because the proof is in other MMORPGs with plenty of longevity which caters to all audience. That alone discredits your claim about casual/hardcore.
    (2)

  2. #2
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    Quote Originally Posted by Andrien View Post
    Zaaku, when someone else post has more likes on your own poll thread that should mean something. Especially when you set it up to be one sided.

    Nothing you say can be taken seriously because the proof is in other MMORPGs with plenty of longevity which caters to all audience. That alone discredits your claim about casual/hardcore.
    A post got a handful more likes then one of the options I presented. Still is far outnumbered by the combined posts which makes up the poll I total but that is neither here nor there.

    You are so blind to your own concept of how an MMO has to work that even when proff is staring you in the face you present outside examples which can not be verified nor calculated. What other MMO's have causalized and received long term benefits? WoW is the only truly sucsessful example and WoW is such a statistical outlyer that it can't be used reasonably.

    The posters in THIS forum for THIS game right HERE and NOW want a challenge. Want to actually feel like we're accomplishing something because we had to work for it.
    (2)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  3. #3
    Player Andrien's Avatar
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    Quote Originally Posted by Zaaku View Post
    A post got a handful more likes then one of the options I presented. Still is far outnumbered by the combined posts which makes up the poll I total but that is neither here nor there.

    You are so blind to your own concept of how an MMO has to work that even when proff is staring you in the face you present outside examples which can not be verified nor calculated. What other MMO's have causalized and received long term benefits? WoW is the only truly sucsessful example and WoW is such a statistical outlyer that it can't be used reasonably.

    The posters in THIS forum for THIS game right HERE and NOW want a challenge. Want to actually feel like we're accomplishing something because we had to work for it.
    Don't try to bait and switch, when you know you're wrong, and for your second statement I'll prove you wrong once more. WoW is not the only game. There is EVE Online, Lineage II both with over 8 years of services and new content, there is even newer games like Aion. Just three of many.

    You want new content with challenge? And its gonna be for all audience. PC/PS3

    (0)

  4. #4
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    Quote Originally Posted by Andrien View Post
    Don't try to bait and switch, when you know you're wrong, and for your second statement I'll prove you wrong once more. WoW is not the only game. There is EVE Online, Lineage II both with over 8 years of services and new content, there is even newer games like Aion. Just three of many.

    You want new content with challenge? And its gonna be for all audience. PC/PS3


    Did you just say EVE had casual play. That game is more brutal and unforgiving then FFXI! lol

    Lineage II as well. Nether of those examples show long term benefits towards simplifying everything. In fact it has shown just the opposite. IF you make the world in which the players... well plays in. He will stick around longer because his time invested meant something. Gave him purpose and more reason to keep playing.
    (1)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  5. #5
    Player Andrien's Avatar
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    Quote Originally Posted by Zaaku View Post
    Did you just say EVE had casual play. That game is more brutal and unforgiving then FFXI! lol

    Lineage II as well. Nether of those examples show long term benefits towards simplifying everything. In fact it has shown just the opposite. IF you make the world in which the players... well plays in. He will stick around longer because his time invested meant something. Gave him purpose and more reason to keep playing.
    If you're going to bait and switch than have a serious debate then don't bother arguing, especially when you deny irrefutable facts when they're presented to you.
    (0)

  6. #6
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    Quote Originally Posted by Andrien View Post
    If you're going to bait and switch than have a serious debate then don't bother arguing, especially when you deny irrefutable facts when they're presented to you.
    Here is my debate. There is no hard evidence that making MMO's easier provides more subscribers over the long term which you have claimed it does.

    Also the numbers are still on my side. Quit trying to claim they don't matter when they come directly from other members of this forums. Saying their voice doesn't count is just being purposely dense.
    (2)
    Quote Originally Posted by Keyln View Post
    I didn't say that he didn't powerlevel. I did say that his lack of knowledge wouldn't be because of powerlevelling. Whether he did or did not powerlevel is immaterial.
    This is what PLers actually believe. May Altana have mercy on our souls...

  7. #7
    Player Andrien's Avatar
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    Quote Originally Posted by Zaaku View Post
    Here is my debate. There is no hard evidence that making MMO's easier provides more subscribers over the long term which you have claimed it does.

    Also the numbers are still on my side. Quit trying to claim they don't matter when they come directly from other members of this forums. Saying their voice doesn't count is just being purposely dense.
    I never claimed easy was the way to go, and I gave you some examples of challenging successful MMORPGs that is meant for all types of play styles and yet you talk about numbers on the forum, especially one with a post out voting you on your own thread. But truth be told, what I am claiming for is a more accessible game.

    edit: I understand where you coming from Zaaku. But, I'm going to go out on a limb and say a more accessible game pulls in more subs.
    (0)
    Last edited by Andrien; 04-21-2012 at 10:22 AM.

  8. #8
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    Majidah's Avatar
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    Quote Originally Posted by Andrien View Post
    You want new content with challenge? And its gonna be for all audience. PC/PS3




    Come again?

    edit: GUYS. GUYS. THIS IS MY POST 999.
    (0)

  9. #9
    Player Andrien's Avatar
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    Quote Originally Posted by Majidah View Post




    Come again?

    edit: GUYS. GUYS. THIS IS MY POST 999.
    in what way are those games related to FFXIV? please explain yourself.
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  10. #10
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    Majidah's Avatar
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    Quote Originally Posted by Andrien View Post
    in what way are those games related to FFXIV? please explain yourself.
    I can't believe I'm blowing my post number 1000 on this.

    Anyway.

    Those are two of the hardest new generation online RPGs aimed for PS3 players. The first one won game of the year award and the second is a strong candidate.

    Implying the new generations, and PS3 audience, aren't open to challenging content is being oblivious to reality.

    Not to mention the majority of FFXIV players are former FFXI players who did enjoy the challenging content of XI.
    So instead of asking SE to take a step backwards like it did on FFXIV release, we should ask them to improve upon what they had built on.

    The content on XI was great, making groups was hard for some people. So don't ask to burn something like that, instead ask for a design that enabled the easy formation of parties and encourages other players to help each other out even when they've cleared the dungeon (wouldn't you repeat a boss fight again if it yielded 2000 seals when done after having cleared it? or maybe for achievements?).

    FFXIV should be different and more casual friendly than XI in a different manner, that being that you don't need to camp NMs for weeks, and that you don't need to set aside 3 hours just to EXP, or that it doesn't take 40 minutes to get anywhere, or even that if a few members leave the party you can still go on and you aren't forced to disband.

    That's in any case molding to the new generations. Not killing the difficulty and strategy and designing a solo single player game with real people as background NPCs.
    (2)

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