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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Hyrist View Post
    I don't beleive you're asking more more difficulty as you are asking for something more dynamic. Because if it's more difficult, the process would be the same, just with a greater number:
    Form a party with 4other players, go to the black shroud, kill 2 wolves, finish .
    That does not sound any more appealing to me than your unmodified quote.

    Instead, why not gather 0-5 other individuals, go to the location, fend off an entire PACK of wolves, with an Alpha-wolf that co-ordinates them that you can disorientate the entire pack by killing the wolf or scattering them with a farmed item that triggers a flee instinct in them. Have a selectable difficulty (1-5 stars) and choose how you approach the fight?

    The wolf fight, more or less, is a Leve instance, works with the same basic components. There's no reason why the fight can not have both more dynamic feel, AND a choice of difficulty.

    And I believe the player base sells itself short by fighting with each other instead of demanding more for all.
    Believe it or not, this is what I mean. What I mean with more difficulty is not to go with more poeple to the fight (this is not difficult, because you can kill the two wolves already solo), but put there more enemys instead of only 2 wolves. Something like 6 wolves and 10 Garlean scouts. The Garleans are hunting a spy, why are there only 2 wolves?
    (0)
    Last edited by Felis; 04-20-2012 at 08:23 PM.