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  1. #101
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Andrien View Post
    I'll answer that question on my own experience. I got through Wings of The Goddess 1/3 the way before I quit FFXI late last year, which is sad because I wanted to finish that expansion before moving on. The only thing kept me back was simply there was no more groups doing it. Not even the dying LS I was in was enough. Was a good 7 years while it lasted. try to understand, I was at it for months trying to finish that story. So no, I don't want to be forced into a group.
    Shame, I did that in a group and found it to be the best expansion story wise. I can deal with half solo/half party but anything on either side is too unfair to both sides of players.
    (0)

  2. #102
    Quote Originally Posted by Andrien View Post
    I'll answer that question on my own experience. I got through Wings of The Goddess 1/3 the way before I quit FFXI late last year, which is sad because I wanted to finish that expansion before moving on. The only thing kept me back was simply there was no more groups doing it. Not even the dying LS I was in was enough. Was a good 7 years while it lasted. try to understand, I was at it for months trying to finish that story. So no, I don't want to be forced into a group.
    WoTG is a funny bit of FFXI history, a lot were actually tired of doing it because of the gaps in storyline being released, why?

    You're posting on the forum of the very reason people gave up in general on doing that. You didn't answer why it's ok to be forced to solo but not vice versa. For a bunch of people who seem to want choices, people sure are defaulting to an option they prefer.
    (1)

  3. #103
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Elexia View Post
    WoTG is a funny bit of FFXI history, a lot were actually tired of doing it because of the gaps in storyline being released, why?

    You're posting on the forum of the very reason people gave up in general on doing that. You didn't answer why it's ok to be forced to solo but not vice versa. For a bunch of people who seem to want choices, people sure are defaulting to an option they prefer.
    There is more pros than cons solo. You're most likely going to be left behind if you're started late on the scenario if its force group. But, if there is an option to scale the difficulty base on lvl, party size, and an appreciate reward for your efforts then that will be great for everyone.
    (4)

  4. #104
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Andrien View Post
    I'll answer that question on my own experience. I got through Wings of The Goddess 1/3 the way before I quit FFXI late last year, which is sad because I wanted to finish that expansion before moving on. The only thing kept me back was simply there was no more groups doing it. Not even the dying LS I was in was enough. Was a good 7 years while it lasted. try to understand, I was at it for months trying to finish that story. So no, I don't want to be forced into a group.
    I'd like to go back to XI sooner or later to finish WOTG. We should totally put together a static. I'm from asura <_<
    (0)

  5. #105
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Elexia View Post
    People are tired of Single Player MMORPGs.
    You and a bunch of whiners about how there should be "challenge" and "struggle" in-game does not equal everybody.
    The MUD/MMO genre has been destroyed by "OMFG I JUST WANNA HAVE FUN!" and this is why pretty much every new MMO is a dull boring piece of shit.
    Because businesses are just gonna cater to their little niche populations instead of trying to spread the genre to a bigger demographic to make themselves more money. I benefitted from the change in the MMO genre because for once I could actually see the damn story without throwing away hours of my life. Yeah, the games aren't made around guys with tons of free time anymore, but now keep the working dads, computer unsavy aunts and never-played-a-game-before grandmas in mind. I'm fine with that. Hell, I encourage it because it means more people to play with in group content. If you're finding the changes in the genre dull and boring, perhaps it is you who should find something else to play.
    Why is it ok to be FORCED TO DO IT SOLO but not to be "Forced to do it in a Party"?
    You're never forced to do it solo. You could still group up to make things faster/easier. All it would mean is that if I can't get anyone to help me, I am not stuck at that part of the story for months or years on end.
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #106
    Quote Originally Posted by Duelle View Post
    You and a bunch of whiners .
    Ironically the only ones whining here are the ones who want everything soloable.

    You're never forced to do it solo. You could still group up to make things faster/easier.
    Actually play the game.
    (6)

  7. #107
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    I just don't know what to say about this thread other than wow...just /facepalm.

    Look I don't think anyone ever said that this game should be a solo game only. Matter of fact, myself and many want things to be there that are group related content only. People who are able to group up to get the "oober" gear, in my mind deserve it.

    On the same token, I do not think story related content should be shut off from any player. Period.

    My opinion is that story related content should be large group, small group or solo optional AND the programming should be made to where it recongnizes # of people in party, class/jobs in party and scale difficulty accordingly. On top of that, those who chose to do group related content with 4 players + should ABSOLUTELY be rewarded with either more exp, more gil, special item w/e as opposed to someone doing story related content solo.

    No one is saying you HAVE TO DO SOMETHING SOLO! The option however SHOULD be there. Forcing anyone into a group scenario who can't or doesn't want to is wrong. Yes this is an MMO. I get it. However no one is forcing others to solo anything...but by making everything group exclusive only you are then forcing a majority of players to be pigeon holed into grouping, and possibly into a class/job they may not wish to play because people then are going to say "X strategy worked with this...so we only want X jobs". One is being forced into two situations they may not wish to be in, how is that fair to the playerbase? At least with people who wish to group, they can do so and find like minded people and chose strategy and be picky about jobs and such.

    What about the player who can't or won't do that? Is one then intentionally trying to force ostracising people because they do not share the same values as another when it comes to gaming? Please provide a legit explanation as to why this is okay? Because frankly, I am just not seeing it or understanding this "party play" only type of view. I mean honestly, I would think the more a game is open to various game play, the more people it would attract. Isn't WoW kinda like this?(Seriously isn't WoW I didn't get far into it to really know or not). Isn't that one of the reasons why that game is so successful and popular with players? IDK, but seriously someone explain, because clearly I am blind here.

    And if this flusters one soo much, that someone would prefer to do content solo vs. group, then I highly suggest reevaluating the group of people you play with and your LS, because obviously you are running with the wrong crowd if this type of mindset bothers one.
    (4)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  8. #108
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    Quote Originally Posted by Biggs View Post
    There were CoP runs in Xi that were way to complicated to run through with AI. There is every possibility that some of us want the combined challenge of finding a group of people and then overcoming something very challenging with them. I mean, I COULD play basketball with myself in real life, but I find it more challenging and enjoyable to do it with a team, since, you know, its a TEAM sport. THose of you that want to play a solo MMO go jump on the Star Wars bandwagon, thats pretty much who they designed that game for. The rest of us WANT to overcome difficult things in a group so that when we finally do overcome them and are rewarded for it, we have someone to hi-five. Instead of what you proposing, which seems to include just hi-fiving myself or an npc that follows me around and only fakes elation for my benefit. I like forming bonds and friendships, not sitting around playing with myself :P

    Edit: A *short* list of aallllllllllll the things you can already do solo in this game:

    Craft (forced solo)
    Local leves (forced solo)
    Gathering DoL (forced solo)
    Gathering DoL leves (forced solo)
    GC leves (forced solo)
    Regular leves
    Solo XP
    90% of the Side quests


    And you want to add another thing to this list?
    Bingo.

    Quote Originally Posted by Noir View Post
    No. We already have lots of party content. Leave the main scenario solo!
    No thanks.

    We already have plenty of soloable content, and there are plenty of other MMORPGs that are all about soloing.

    Quote Originally Posted by Elexia View Post
    That's not a game's problem, I did Sandy, Bastok AND Windy from rank 1 - 10 well before the 99 cap. Do you actually seek out help? Have friends? I even did CoP (while it was capped) up to 5 times counting a sea mule I had to drag through.

    It's easy to get a group together if you have enough friends willing to help, otherwise you can't necessarily blame a game being designed for groups and no one wants to help. The only reason it'll be hard is if people are still stuck in the "This is supposed to be a solo MMO" mentality and SE neglects to add a "seeking x,y,z" comment system like they added in XI.
    Same here. I did San d'Oria, Bastok, and Windurst long before it was even the "cool" thing to do. It was never hard.

    Quote Originally Posted by Aistaraina View Post
    Here's what I propose. Give the solo players their main story line. Then give the group players the CoP equivalent with the more epic, lengthy story, more epic battles, more epic unlocked content. Everyone wins, right?
    I certainly can agree with this myself, but these people whining about solo will still demand the rest to be soloable. (Of course, I've been fairly moderate in the first place.)

    Quote Originally Posted by Duelle View Post
    You and a bunch of whiners about how there should be "challenge" and "struggle" in-game does not equal everybody.
    Because businesses are just gonna cater to their little niche populations instead of trying to spread the genre to a bigger demographic to make themselves more money. I benefitted from the change in the MMO genre because for once I could actually see the damn story without throwing away hours of my life. Yeah, the games aren't made around guys with tons of free time anymore, but now keep the working dads, computer unsavy aunts and never-played-a-game-before grandmas in mind. I'm fine with that. Hell, I encourage it because it means more people to play with in group content. If you're finding the changes in the genre dull and boring, perhaps it is you who should find something else to play.
    You're never forced to do it solo. You could still group up to make things faster/easier. All it would mean is that if I can't get anyone to help me, I am not stuck at that part of the story for months or years on end.
    Not forced to do it solo? A few days ago I tried helping a fellow LS-mate with the main scenario, it turned out I couldn't help him. Don't you dare tell me that's not being forced to solo.
    (5)

  9. #109
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Elexia View Post
    Ironically the only ones whining here are the ones who want everything soloable.

    Actually play the game.
    Are you serious with this claim? O.o I don't recall anyone ever saying that. You guys are retaliating something imaginary, 'soloers' like group content too we just need to plan for it more which is why it's nice to have some story content we can experience while we schedule to defeat Ifrit or run a dungeon or something. Why do you feel the need to bar people out of all the story? We've never asked for that ourselves, it's always been sked as an option.

    Oh the drama. The game is still be redesigned give it a chance to get this stuff sorted out and don't blame casuals for something the original dev team did... I think the main scenario being a soloable only walk in the park is stupid too. I just don't want it to take 5 years to get throuh it though.
    (3)
    Last edited by Cendres; 04-20-2012 at 05:10 AM.

  10. #110
    Player
    LillithaFenimore's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Actually, I hate to burst anyone's bubble, but when this game was released it was pinpointed at the casual gamer market. Hence why I jumped on at BETA and played.
    (4)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

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