Quote Originally Posted by Payadopa View Post
"Actually". lol

See, this is why we can't have nice things.
So that raiders can have their little e-peen contest while the overwhelming majority of the game gets made more boring.

I'm sorry, but as an AST main I find it laughable to say it's in the best place since 3.5.
Except it isn't the raid community asking for job simplification. Raiders have long asked for far more emphasise on healing in harder content not a single button "rotation". Raiders never claimed Dark Knight and Astro were "too hard" or that it was "too difficult" to manage Heavy Thrust or Straight Shot. If the developers listened to the raid community, Savage would be significantly harder, bosses wouldn't auto-position for a majority of their mechanics, jobs has a whole would return to a similar level of complexity they had in Heavensward and healers would either be full blown combat medics or fights themselves would demand substantially more healing.

So, no. It isn't the raid community making the game boring. Or even the more midcore demographic, to be fair. It's the casual playerbase who can't be bothered to learn how procs work, maintain buffs and perform at a decent pace who the dev team keeps listening to.

As for Astro specifically. In terms of overall power, you could easily make that argument. It offers the highest rDPS by no small margin, has near infinite MP and is the only Healer not punished for heavy movement. Gameplay wise is a other matter, and mostly boils down to whether you like the cards or not.