Results -9 to 0 of 390

Threaded View

  1. #11
    Player

    Join Date
    Mar 2016
    Posts
    166
    Quote Originally Posted by Anhra View Post
    I wonder if FFXIV could learn a thing or two from XI about job designs on pretty much any Job, i mean, i am aware that this Game plays completely different and i haven't experienced playing XI too, but from what i've seen from the wikis and some youtube guides about jobs such as scholar for example? They showed some incredible depth to my suprise. It clearly couldn't hurt exchanging some words with them.
    It would be hard too do so because I recently played xi and its... literally take ff3 or ff5... but online. If you don't set up macro's in xi you will be seeing a looooot of menus just like an older ff game, but just online, literally that is xi no exaggeration. As where xiv is really its own thing so trying to copy anything from xi to xiv is trust me, far harder then you'd think cause you are essentially trying to fit ff1-5 gameplay/design into a modern game that doesn't really feature any of those old systems to support it.

    Would it be impossible... probably not, but super time consuming to try and figure out how to best translate said designs into xiv? Oh yea.

    as an example blue mage in xi is almost the same as it is, except the only difference is you still only need to see the mob use a skill, and kill it for a chance to acquire it and blue mage works so fantastically in xi because its mobs have the same type of skills as you would see in ff3/5 so theres some really useful ones like Cocoon which gives you some defense for a minute or so I think, and because its ff just online enemies have elemental weakneses so blu can really make good use of their spells as long as you know whats weaker to what.

    In xiv however blue is... not great because most skills are just copy pastes for flavor rather then anything else because elemental weakness/resistances aren't a thing so it makes multiple different "elemental" spells useless and only good for window dressing as where xi's blue HAS the advantage of more useful abilites in the right situation. and xiv blue just rarely gets many cool abilites that are unique. I did 4 HW trials for 4 spells... out of them only 1 single skill to my shock actually was a kind I never saw before and its a hella fun skill! But it doesn't stop xiv blue from feeling largely pointless, an iconic job, demoted to just minigame material and that sucks :/

    And no masked carnival for people who would bring it up does not justify making skills the same since sure elemental weaknesses exist in that... but masked carnival is pointless content which is probably why instead of really expanding on it they make HW blu need to do savages for a cool reward.
    (2)
    Last edited by NealSnow; 01-14-2021 at 07:12 PM.