Quote Originally Posted by QooEr View Post
Additionally depending on dps on mitigation is dumb. There was no real reason to take away virus from healers to give it to casters. Dps most of the time dont even know when damage happens, and most of the time they dont even use addle. Its not quite as much of an issue in statics, but its still annoying having to depend on dps to do something that you used to be able to do.
I think if they took away Addle and Feint from DPS jobs, most of them really wouldn't miss it. There is also an overlap factor since 8-man will always have four DPS jobs as part of the comp. I do not think the effect of the same ability being used stacks, but either way, most likely there will be no coordination of their use in PUGs. I would agree and be on board if mitigation was the responsibility of just the tanks and healers, and hopefully this is something the devs will change up in the future as having this responsibility on the shoulders of DPS jobs in party play makes zero to no sense.

You might have to pardon the DPS jobs though. For quite a few of them, their rotations are so ingrained into muscle memory that all of a sudden tossing in an Addle or Feint can throw them off. With a little practice it's not that big of a deal, but if they are not accustomed to it, then it can potentially be a detriment instead of a benefit. They should, and eventually learn to improvise with their rotations, but unless you know the player, or they mention something; you don't really know how much experience they have playing the job they are using.