Quote Originally Posted by Arkdra View Post
This is where I am at, but I also have to admit that there's basically nothing they can do to get me to switch from dps to healer outside of like, maybe copy+pasting warrior priest/disciple of khaine from warhammer online into this game. In which case... maybe.

Nonetheless, for the times when I do play a healer, I really wish I had something akin to bloodletter and foul. A short cooldown ability to spice up broil spam and then a big hit to build up to (which whm's already have in afflatus misery). Maybe even a straighter shot analog where my glare spam will proc and let me do a cooler attack for more damage/whatever instead. Just.. something! I just don't think that the simplification of healer dps abilities has worked out the same way that doing things for tanks did. And I think this is born out by my dps queues usually being help up by healers these days and not tanks.
I know this is comparing oranges to apples, but holy priests in WoW have this instant mini nuke/stun on a 1min cd, and each time you cast your basic offensive spell its cd is reduced by 4 seconds. It has absolutely nothing to do with their healing kit but it's there to pump more damage when nobody's in danger and even that is more interactive than simply "spam this one button until someone needs healing".